/usr/ports/games is already very large.
What about splitting up games in the ports tree into games, games-console and 
games-engine?

This way, games will be categorized by those that can be used without an 
x-window system, through CLI, ncurses or similar.
2d graphical games don't need to be separated from 3d games, because there is 
much overlap.
Game engines aren't out of the box games, and there are game engines spread out 
in devel, games, misc, net and net-p2p that can go in the same category. Maybe 
splitting in games-engine would require more discussion, because there are more 
type of graphics engines.

(I cross-posted this in games and ports)

Thank you
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