Jeff Cross wrote:
> I got brave today and attempted to install RTCW on my laptop.  I was
> weary at first due to the fact that my laptop uses an Intel graphics
> chip (agp0: <Intel 8285xM (85xGM GMCH) SVGA controller> port
> 0xeff0-0xeff7 mem 0xd8000000-0xdfffffff,0xe0380000-0xe03fffff irq 16 at
> device 2.0 on pci0).
> 
> I installed the port this evening and when attempting to run RTCW, I am
> returned the following output:
> 
> $ wolfsp
> Wolf 1.41 linux-i386 Dec  4 2002
> ----- FS_Startup -----
> Current search path:
> /home/cross/.wolf/main
> /usr/local/share/rtcw/main/sp_pak2.pk3 (232 files)
> /usr/local/share/rtcw/main/sp_pak1.pk3 (1342 files)
> /usr/local/share/rtcw/main/pak0.pk3 (4775 files)
> /usr/local/share/rtcw/main
> 
> ----------------------
> 6349 files in pk3 files
> execing default.cfg
> couldn't exec language.cfg
> couldn't exec wolfconfig.cfg
> couldn't exec autoexec.cfg
> Hunk_Clear: reset the hunk ok
> Bypassing CD checks
> ----- Client Initialization -----
> Cmd_AddCommand: map_restart already defined
> ----- Initializing Renderer ----
> -------------------------------
> ----- Client Initialization Complete -----
> ----- R_Init -----
> ...loading libGL.so.1: Initializing OpenGL display
> ...setting mode 3: 640 480
> Using XFree86-VidModeExtension Version 2.2
> XF86DGA Mouse (Version 2.0) initialized
> XFree86-VidModeExtension Activated at 1024x768
> Using 4/4/4 Color bits, 16 depth, 0 stencil display.
> GL_RENDERER: Mesa GLX Indirect
> 
> 
> ***********************************************************
>  You are using software Mesa (no hardware acceleration)!
>  Driver DLL used: libGL.so.1
>  If this is intentional, add
>        "+set r_allowSoftwareGL 1"
>  to the command line when starting the game.
> ***********************************************************
> ...WARNING: could not set the given mode (3)
> ----- CL_Shutdown -----
> RE_Shutdown( 1 )
> -----------------------
> ----- CL_Shutdown -----
> -----------------------
> Sys_Error: GLimp_Init() - could not load OpenGL subsystem
> 
> I then tried the "+set r_allowSoftwareGL 1" option:
> 
> $ wolfsp "+set r_allowSoftwareGL 1"
> Wolf 1.41 linux-i386 Dec  4 2002
> ----- FS_Startup -----
> Current search path:
> /home/cross/.wolf/main
> /usr/local/share/rtcw/main/sp_pak2.pk3 (232 files)
> /usr/local/share/rtcw/main/sp_pak1.pk3 (1342 files)
> /usr/local/share/rtcw/main/pak0.pk3 (4775 files)
> /usr/local/share/rtcw/main
> 
> ----------------------
> 6349 files in pk3 files
> execing default.cfg
> couldn't exec language.cfg
> couldn't exec wolfconfig.cfg
> couldn't exec autoexec.cfg
> Hunk_Clear: reset the hunk ok
> Bypassing CD checks
> ----- Client Initialization -----
> Cmd_AddCommand: map_restart already defined
> ----- Initializing Renderer ----
> -------------------------------
> ----- Client Initialization Complete -----
> ----- R_Init -----
> ...loading libGL.so.1: Initializing OpenGL display
> ...setting mode 3: 640 480
> Using XFree86-VidModeExtension Version 2.2
> XF86DGA Mouse (Version 2.0) initialized
> XFree86-VidModeExtension Activated at 1024x768
> Using 4/4/4 Color bits, 16 depth, 0 stencil display.
> GL_RENDERER: Mesa GLX Indirect
> 
> 
> ***********************************************************
>  You are using software Mesa (no hardware acceleration)!
>  Driver DLL used: libGL.so.1
>  If this is intentional, add
>        "+set r_allowSoftwareGL 1"
>  to the command line when starting the game.
> ***********************************************************
> ...WARNING: could not set the given mode (3)
> ----- CL_Shutdown -----
> RE_Shutdown( 1 )
> -----------------------
> ----- CL_Shutdown -----
> -----------------------
> Sys_Error: GLimp_Init() - could not load OpenGL subsystem
> 
> [EMAIL PROTECTED] /usr/home/cross]$ wolfsp "+set r_allowSoftwareGL 1"
> Wolf 1.41 linux-i386 Dec  4 2002
> ----- FS_Startup -----
> Current search path:
> /home/cross/.wolf/main
> /usr/local/share/rtcw/main/sp_pak2.pk3 (232 files)
> /usr/local/share/rtcw/main/sp_pak1.pk3 (1342 files)
> /usr/local/share/rtcw/main/pak0.pk3 (4775 files)
> /usr/local/share/rtcw/main
> 
> ----------------------
> 6349 files in pk3 files
> execing default.cfg
> couldn't exec language.cfg
> couldn't exec wolfconfig.cfg
> couldn't exec autoexec.cfg
> Hunk_Clear: reset the hunk ok
> Bypassing CD checks
> ----- Client Initialization -----
> Cmd_AddCommand: map_restart already defined
> ----- Initializing Renderer ----
> -------------------------------
> ----- Client Initialization Complete -----
> ----- R_Init -----
> ...loading libGL.so.1: Initializing OpenGL display
> ...setting mode 3: 640 480
> Using XFree86-VidModeExtension Version 2.2
> XF86DGA Mouse (Version 2.0) initialized
> XFree86-VidModeExtension Activated at 1024x768
> Using 4/4/4 Color bits, 16 depth, 0 stencil display.
> GL_RENDERER: Mesa GLX Indirect
> 
> 
> ***********************************************************
>  You are using software Mesa (no hardware acceleration)!
>  Driver DLL used: libGL.so.1
>  If this is intentional, add
>        "+set r_allowSoftwareGL 1"
>  to the command line when starting the game.
> ***********************************************************
> ...WARNING: could not set the given mode (3)
> ----- CL_Shutdown -----
> RE_Shutdown( 1 )
> -----------------------
> ----- CL_Shutdown -----
> -----------------------
> Sys_Error: GLimp_Init() - could not load OpenGL subsystem
> 
> Does anyone have any ideas on how I might be able to play this great
> game on my laptop?!  Obviously upgrading the video care (and the laptop)
> are out of the question.  I *love* using FreeBSD and just thought I
> might be able to due some "old school" gaming on it as well.
> 
> If this doesn't work, I may just have to settle for xmahjongg! :)
> 
> Jeff Cross
> www.averageadmins.com
> _______________________________________________
> [EMAIL PROTECTED] mailing list
> http://lists.freebsd.org/mailman/listinfo/freebsd-ports
> To unsubscribe, send any mail to "[EMAIL PROTECTED]"
> 
> 
> 

Does anyone know if it is possible to run OpenGL game graphics on an
Intel based chipset?  When I run glxgears it runs like a champ,
returning anywhere from 450-500 fps.

So, is it possible to tell RTCW to run in a window instead of full
screen?  Would I run into the same problems trying to run Quake3?

Any assistance in troubleshooting this is greatly appreciated.

Jeff Cross
www.averageadmins.com
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