Hi I've read the following snippet out of the handbook hundreds of times and still don't understand it. I even asked one of the developers I work with and he was baffled too.
> It is now possible to specify a -j option to make which will cause it to > spawn several simultaneous processes. This is most useful on multi-CPU > machines. However, since much of the compiling process is IO bound rather > than CPU bound it is also useful on single CPU machines. What I want to know is, if compiling is IO bound, and you increase the number of simultaneous processes compiling your world, where do the extra processes get data from if the IO bandwidth is all used. Have I misunderstood the term IO bound? Please help, I feel like a right tool. Just as a side line... does anybody know the best -j value to build world on a 4-core box? Ashley -- "If you do it the stupid way, you will have to do it again" - Gregory Chudnovsky _______________________________________________ email@example.com mailing list http://lists.freebsd.org/mailman/listinfo/freebsd-questions To unsubscribe, send any mail to "[EMAIL PROTECTED]"