On Thu, Oct 19, 2006 at 11:24:30PM +0800, ke han wrote:
> I am writing a socket server deamon in C++ on FreeBSD 6.1 (or 6.2 if
> this matters to your answer). What this does is accept many sockets
> and does a little work with each. Each socket has low traffic but
> stay connected for long periods. All these sockets get accepted
> through one public ip:port (if this matters).
> So my desire is two things:
> 1 - good event handling for knowing which sockets have new data. I
> assume kqueue is the way to go here?
> 2 - I need to know what my limits are on max number of sockets. If
> my system is a 64-bit install on a server with 8GB RAM, I need to
> know how many sockets I can handle. Also, what options do I have to
> tune this? socket buffer size? Any kernel parameters needed to tune?
As Chuck said select(2) is a good choice. That is what I used. kqueue() is more
powerful and certainly much better when it comes to handling large number of
sockets since kqueue(2) is very efficient when it comes to polling sockets for
If you use select, the problem is that if you have say 2000 sockets and only
one socket is available for read/write, then select has a stupid algo to figure
out. Doesn't scale well.
But kqueue(2) is very good at that sort of thing. Also kqueue() has a built in
event mechanism that can be extended for signals and files also.
If the sockets stay connected for long periods you may also want to enable TCP
KEEPALIVE flag on the sockets.
I don't think RAM and processor will be the bottleneck for you.
Since in typical scenarios number of concurrent connected sockets don't usually
hit such high limits.
They come and go...
Best of luck!
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