Joshua Isom wrote:

On Nov 30, 2007, at 11:48 PM, [EMAIL PROTECTED] wrote:

... will consider porting FreeBSD to Sony

... NetBSD works like a charm on Sony Playstation2

and my guess will be that NetBSD 4.0 which is supposed to
be released about the same time as FreeBSD 7.0 will work
on Playstation3.

The IBM Cell processor in the PS3 is unique beast, similar in many
ways to a PPC970 but with enough subtle (and some not-so-subtle)
differences that the port would likely need to be overseen by
someone familiar with such undertakings.  This is not to predict
that NetBSD 4.0 will or won't support it -- that could reasonably
be asked on a NetBSD list -- but be aware that it may turn out to
be a bigger job than one might initially expect.

Also don't forget, since it is a multiprocessor system, there's the difference between booting the OS and userland and taking full advantage of the hardware.

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I just stumbled to this thing on NetBSD mailing list so I decided to share with you.

Subject: Re: Please update the site
To: Vivek Ayer <[EMAIL PROTECTED]>
From: Martin Husemann <[EMAIL PROTECTED]>
List: port-playstation2
Date: 10/20/2007 01:37:06

On Fri, Oct 19, 2007 at 06:04:51PM -0400, Vivek Ayer wrote:
> port. That new entry is almost 3 years old. Surely, there must bugs
> and stuff to track in NetBSD/PS2 3.1.

Unfortunately, due to missing toolchain support in newer gcc and binutils
versions, NetBSD/playstation2 is a dying port.

I anyone would find time to port the EE patches at least to a more
modern binutils, this would be very much appreciated.


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