On Tue, Jan 08, 2008 at 04:27:10PM -0500, Jerry McAllister wrote:
> On Tue, Jan 08, 2008 at 09:44:40PM +0100, Willem Hendriks wrote:
> > > Is there a port for the game fortune? I recently installed 6.2 AMD64
> > > and I can't find it when I do a 'pkg_add -rv fortune' or 'pkg_add -rv
> > > fortune-mod'
> > >
> > > The ones I find I am not interested in; such as:
> > > zh-fortunetw-1.3
> > > wmfortune-0.241_2
> > > fortune-mod-bible-1.0_1
> > > fortune-mod-bofh-2.0_3
> > > fortune-mod-culmea-culmilor-2005.12.15
> > > fortune-mod-ferengi_rules_of_acquisition-2006.01.26
> > > fortune-mod-futurama-0.2_3
> > > fortune-mod-the-godfather-2.0
> > > fortuneit-1.99
> > > pl-fortunepl-0.0.20051022
> > > ru-fortune-bashorgru-20070808
> > > ru-fortuneru-0.9
> > > fortunelock-0.1.2
> > > e17-splash-fortune-1.1_1
> > >
> > > Am I missing something?
> > >
> > > Thanks for your help.
> > You could get the latest sources with svcup, and do a make, make install in
> > /usr/src/games/fortune
> Is that a new one on me or do you mean 'cvsup' -- which has been
> replaced with 'csup'?
> That would be the recommended way to update your ports tree.
> You want to use the directive:
> ports-all tag=.
> in your supfile to pull in the latest ports tree - which is the only one
> since it is not branched like the main OS.
> Actually, you should to a full update of the OS and ports tree
> at the same time and then build and install all the system before
> installing the ports. It doesn't actually take very long any
> more on recently built 1,000+ MHz hardware which is so much faster
> than in the good old days of 80 MHz CPUs.
cvsup, sorry typo
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