On 09/10/10 15:16, Chip Camden wrote:
Perhaps someone could provide specific use cases for which Java is the only good solution?


Take a look at some online games.

For example Runescape (www.runescape.com)

Taken from Wikipedia
"/*RuneScape*/ is a fantasy <http://en.wikipedia.org/wiki/Fantasy> massively multiplayer online role-playing game <http://en.wikipedia.org/wiki/Massively_multiplayer_online_role-playing_game> (MMORPG) released in January 2001 by Andrew <http://en.wikipedia.org/wiki/Andrew_Gower> and Paul Gower,^[2] <http://en.wikipedia.org/wiki/RuneScape#cite_note-ProquestGower-1> and developed by Jagex Ltd. <http://en.wikipedia.org/wiki/Jagex> It is a graphical <http://en.wikipedia.org/wiki/Graphical_game> browser game <http://en.wikipedia.org/wiki/Browser_game> implemented on the client-side <http://en.wikipedia.org/wiki/Client_%28computing%29> in Java <http://en.wikipedia.org/wiki/Java_%28programming_language%29>, and incorporates 3D rendering <http://en.wikipedia.org/wiki/3D_rendering>. The game has approximately 10 million active accounts, over 130 million registered accounts,^[3] <http://en.wikipedia.org/wiki/RuneScape#cite_note-TechRadar-2> and is recognised by the Guinness World Records <http://en.wikipedia.org/wiki/Guinness_World_Records> as the world's most popular free MMORPG.^[4] <http://en.wikipedia.org/wiki/RuneScape#cite_note-Guinness_Records-3> "

Using Java, Jagex have made Runescape available to most computer users, not just Windows users

A lot of IP-KVMs also use client side Java apps.


Paul
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