> I would like to compile some OpenGL stuff on my BSD box. Unfortunately, the GL
> libraries are not in /usr/include/GL - they are in /usr/X11R6/include/GL and my
> C compiler does not see that by default.
Check out compiler options such as -I for include file directories
and linker options such as -L for library directories.
See man cc
> One easy way around this is, I think, to just soft link /usr/X11R6/include/* to
> /usr/include/ - but that would defeat the point of seperating the X11 includes
> from the system includes. What is the right way to set this up so that my C
> compiler, no matter which one it is, will always find the GL libraries? Is there
> some kind of 'cc.conf' somewhere in the same sense as there is a 'make.conf'?
> I am new to C - in fact this OpenGL stuff is my first exposure to it. I'm sure
> that this is an elementary question, and the only reason that I post it to the
> list is that I am trying to find a way to solve my problem that is more in
> keeping with BSD philosophy than simply moving /usr/X11R6/include into /usr/include.
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