Well thanks for sharing those observations. Until I read what you said I *assumed* that there was a performance difference with HTT enabled. The specs seem to show that there *is* a theoretical difference, yet clearly according to your observations there just isn't any difference of earth shaking proportions.


Much appreciated!

Regards,
-Colin
--
Colin J. Raven
NetBSD on a Cobalt Qube2 - http://www.NetBSD.org - Fri Dec 10 19:56:00 UTC 2004
7:56PM up 4:09, 5 users, load averages: 1.11, 1.16, 1.16
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I've got a dual xeon 2.0 ghz workstation. I've tried running with and without HTT enabled on it. My observations were that it seemed to help slightly with certain tasks but in general degraded system performance. For example, if i build a world to upgrade the OS it takes at least 30 seconds longer with HTT enabled. I tried it multiple times to verify it. I even tried it with different values for the j flag. (3 4 5 and 6)

Similarly, if i run it in windows with HTT enabled I noticed that windows was peppy but it was a disaster during gaming. Of course that makes sense as most of my games are not designed for multiple cpus. (enemy territory, quake 3, Doom 3, etc) I also realize i could play some of them in fbsd, except my radeon 9600 xt isn't supported for 3d acceleration!


Lucas Holt [EMAIL PROTECTED] ________________________________________________________ FoolishGames.com (Jewel Fan Site) JustJournal.com (Free blogging)

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