On Friday 08 May 2009 03:31:04 pm Robert Noland wrote:
> In order to guess what might be causing this, drm debugging needs to be
> enabled before the hang, so that we can hopefully figure out what leads
> up to the hung GPU.

Unfortunately that won't work, because turning on hw.dri.0.debug slows down 
compositing so much that it won't reproduce.

-- 
David Johnson
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