on 15/05/2008 07:22 David Xu said the following:
In fact, libthr is trying to avoid this conveying, if thread #1
hands off the ownership to thread #2, it will cause lots of context
switch, in the idea world, I would let thread #1 to run until it
exhausts its time slice, and at the end of its time slices,
thread #2 will get the mutex ownership, of course it is difficult to
make this work on SMP, but on UP, I would expect the result will
be close enough if thread scheduler is sane, so we don't raise
priority in kernel umtx code if a thread is blocked, this gives
thread #1 some times to re-acquire the mutex without context switches,
increases throughput.

Brent, David,

thank you for the responses.
I think I incorrectly formulated my original concern.
It is not about behavior at mutex unlock but about behavior at mutex re-lock. You are right that waking waiters at unlock would hurt performance. But I think that it is not "fair" that at re-lock former owner gets the lock immediately and the thread that waited on it for longer time doesn't get a chance.

Here's a more realistic example than the mock up code.
Say you have a worker thread that processes queued requests and the load is such that there is always something on the queue. Thus the worker thread doesn't ever have to block waiting on it. And let's say that there is a GUI thread that wants to convey some information to the worker thread. And for that it needs to acquire some mutex and "do something". With current libthr behavior the GUI thread would never have a chance to get the mutex as worker thread would always be a winner (as my small program shows). Or even more realistic: there should be a feeder thread that puts things on the queue, it would never be able to enqueue new items until the queue becomes empty if worker thread's code looks like the following:

while(1)
{
pthread_mutex_lock(&work_mutex);
while(queue.is_empty())
        pthread_cond_wait(...);
//dequeue item
...
pthread_mutex_unlock(&work mutex);
//perform some short and non-blocking processing of the item
...
}

Because the worker thread (while the queue is not empty) would never enter cond_wait and would always re-lock the mutex shortly after unlocking it.

So while improving performance on small scale this mutex re-acquire-ing unfairness may be hurting interactivity and thread concurrency and thus performance in general. E.g. in the above example queue would always be effectively of depth 1.
Something about "lock starvation" comes to mind.

So, yes, this is not about standards, this is about reasonable expectations about thread concurrency behavior in a particular implementation (libthr). I see now that performance advantage of libthr over libkse came with a price. I think that something like queued locks is needed. They would clearly reduce raw throughput performance, so maybe that should be a new (non-portable?) mutex attribute.

--
Andriy Gapon
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