,--- You/John (Sun, 31 Aug 2008 22:36:36 +0000) ----* | If you still have the obj tree from the problem build, there are two things | you can do: | | 1. make STRIP= installworld
Thank you -- that's good to know, for the future. For now, I updated again and using my saved "four cc tools kit" rebuilt the world and kernel. After another reboot everything was fine -- I can use the new `cc' all right now. | or | | 2. Delete the obj tree before building anything new. | | > Is everything supposed to work out of box now? | | Yes, but an obj tree from a broken build will cause problems. That's a bit strange: 1. What in it could cause problems? Doesn't `buildworld' clean out everything in the `obj' tree, other than the "build counter"? 2. I did my rebuild (after the message I sent out this morning), without touching `obj' by hand -- and everything came out all right. (Just wondering) Thank you, -- Alex -- [EMAIL PROTECTED] -- _______________________________________________ [email protected] mailing list http://lists.freebsd.org/mailman/listinfo/freebsd-stable To unsubscribe, send any mail to "[EMAIL PROTECTED]"
