Author: per
Date: Fri Dec  9 21:58:24 2005
New Revision: 11322

URL: http://svn.gna.org/viewcvs/freeciv?rev=11322&view=rev
Log:
Move control over waste entirely over to effects code. The new
waste algorithm is much simpler, but also allows a much greater
flexibility, such as luxury waste or increased waste from techs or
buildings. Two new effects, "Output_Waste" and 
"Output_Waste_By_Distance". See PR#14756. Waste settings may need
some fine tuning.

Modified:
    trunk/ai/aicity.c
    trunk/client/packhand.c
    trunk/common/city.c
    trunk/common/effects.c
    trunk/common/effects.h
    trunk/common/packets.def
    trunk/common/packets_gen.c
    trunk/common/packets_gen.h
    trunk/data/civ1/effects.ruleset
    trunk/data/civ1/governments.ruleset
    trunk/data/civ2/effects.ruleset
    trunk/data/civ2/governments.ruleset
    trunk/data/default/effects.ruleset
    trunk/data/default/governments.ruleset
    trunk/server/ruleset.c


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