Author: per
Date: Fri Dec 9 21:58:24 2005
New Revision: 11322
URL: http://svn.gna.org/viewcvs/freeciv?rev=11322&view=rev
Log:
Move control over waste entirely over to effects code. The new
waste algorithm is much simpler, but also allows a much greater
flexibility, such as luxury waste or increased waste from techs or
buildings. Two new effects, "Output_Waste" and
"Output_Waste_By_Distance". See PR#14756. Waste settings may need
some fine tuning.
Modified:
trunk/ai/aicity.c
trunk/client/packhand.c
trunk/common/city.c
trunk/common/effects.c
trunk/common/effects.h
trunk/common/packets.def
trunk/common/packets_gen.c
trunk/common/packets_gen.h
trunk/data/civ1/effects.ruleset
trunk/data/civ1/governments.ruleset
trunk/data/civ2/effects.ruleset
trunk/data/civ2/governments.ruleset
trunk/data/default/effects.ruleset
trunk/data/default/governments.ruleset
trunk/server/ruleset.c