Author: sveinung
Date: Wed Aug  6 10:59:45 2014
New Revision: 25839

URL: http://svn.gna.org/viewcvs/freeciv?rev=25839&view=rev
Log:
Document more hard requirements in doc/README.actions

See patch #5017

Modified:
    trunk/doc/README.actions

Modified: trunk/doc/README.actions
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/doc/README.actions?rev=25839&r1=25838&r2=25839&view=diff
==============================================================================
--- trunk/doc/README.actions    (original)
+++ trunk/doc/README.actions    Wed Aug  6 10:59:45 2014
@@ -70,37 +70,76 @@
 "Establish Embassy" - Establish a real embassy to the target player
  * actor must have the diplomat flag.
  * actor can't have a real embassy to the target player
+ * actor must be able to exist on its tile without a transport.
+ * actor must have moves left.
+ * actor must be on the same tile as the target or on the tile next to it.
+ * target must be foreign.
 
 "Investigate City" - Look at the city dialog of a foreign city
  * actor must have the diplomat flag.
+ * actor must be able to exist on its tile without a transport.
+ * actor must have moves left.
+ * actor must be on the same tile as the target or on the tile next to it.
+ * target must be foreign.
 
 "Sabotage City" - Destroy a building or the production in the target city.
  * actor must have the diplomat flag.
+ * actor must be able to exist on its tile without a transport.
+ * actor must have moves left.
+ * actor must be on the same tile as the target or on the tile next to it.
+ * target must be foreign.
 
 "Targeted Sabotage City" - Optionally targeted version of the above.
  * If a target is selected the action is less likely to succeed.
  * actor must have the diplomat flag.
+ * actor must be able to exist on its tile without a transport.
+ * actor must have moves left.
+ * actor must be on the same tile as the target or on the tile next to it.
+ * target must be foreign.
 
 "Poison City" - Kill a citizen in the target city.
  * actor must have the diplomat flag.
+ * actor must be able to exist on its tile without a transport.
+ * actor must have moves left.
+ * actor must be on the same tile as the target or on the tile next to it.
+ * target must be foreign.
 
 "Steal Tech" - Steal a random tech from the targets owner.
  * actor must have the diplomat flag.
+ * actor must be able to exist on its tile without a transport.
+ * actor must have moves left.
+ * target must be foreign.
 
 "Targeted Steal Tech" - Optionally targeted version of the above.
  * If a target is selected the action is less likely to succeed.
  * actor must have the diplomat flag.
+ * actor must be able to exist on its tile without a transport.
+ * actor must have moves left.
+ * actor must be on the same tile as the target or on the tile next to it.
+ * target must be foreign.
 
 "Incite City" - Pay the target city to join the actors owners side.
  * actor must have the diplomat flag.
+ * actor must be able to exist on its tile without a transport.
+ * actor must have moves left.
+ * actor must be on the same tile as the target or on the tile next to it.
+ * target must be foreign.
 
 "Sabotage Unit" - Halve the target unit's hit points.
  * actor must have the diplomat flag.
+ * actor must be able to exist on its tile without a transport.
+ * actor must have moves left.
+ * actor must be on the tile next to the target.
+ * target must be foreign.
  * target must have > 1 hp.
  * target must be alone at its tile.
  * target must be visible for the actor.
 
 "Bribe Unit" - Make the target unit join the actors owners side.
  * actor must have the diplomat flag.
+ * actor must be able to exist on its tile without a transport.
+ * actor must have moves left.
+ * actor must be on the tile next to the target.
+ * target must be foreign.
  * target must be alone at its tile.
  * target must be visible for the actor.


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