Author: cazfi
Date: Mon Jan  5 19:27:17 2015
New Revision: 27540

URL: http://svn.gna.org/viewcvs/freeciv?rev=27540&view=rev
Log:
Typofix to game.ruleset actions section comment: "secound" -> "second".
Added the documentation comment to stub ruleset.

See patch #5651

Modified:
    trunk/data/alien/game.ruleset
    trunk/data/civ1/game.ruleset
    trunk/data/civ2/game.ruleset
    trunk/data/civ2civ3/game.ruleset
    trunk/data/classic/game.ruleset
    trunk/data/experimental/game.ruleset
    trunk/data/multiplayer/game.ruleset
    trunk/data/stub/game.ruleset

Modified: trunk/data/alien/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/alien/game.ruleset?rev=27540&r1=27539&r2=27540&view=diff
==============================================================================
--- trunk/data/alien/game.ruleset       (original)
+++ trunk/data/alien/game.ruleset       Mon Jan  5 19:27:17 2015
@@ -169,7 +169,7 @@
 [actions]
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The secound %s marks were extra details should be insterted.
+; The second %s marks were extra details should be insterted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: trunk/data/civ1/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ1/game.ruleset?rev=27540&r1=27539&r2=27540&view=diff
==============================================================================
--- trunk/data/civ1/game.ruleset        (original)
+++ trunk/data/civ1/game.ruleset        Mon Jan  5 19:27:17 2015
@@ -155,7 +155,7 @@
 [actions]
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The secound %s marks were extra details should be insterted.
+; The second %s marks were extra details should be insterted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: trunk/data/civ2/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2/game.ruleset?rev=27540&r1=27539&r2=27540&view=diff
==============================================================================
--- trunk/data/civ2/game.ruleset        (original)
+++ trunk/data/civ2/game.ruleset        Mon Jan  5 19:27:17 2015
@@ -149,7 +149,7 @@
 [actions]
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The secound %s marks were extra details should be insterted.
+; The second %s marks were extra details should be insterted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: trunk/data/civ2civ3/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/game.ruleset?rev=27540&r1=27539&r2=27540&view=diff
==============================================================================
--- trunk/data/civ2civ3/game.ruleset    (original)
+++ trunk/data/civ2civ3/game.ruleset    Mon Jan  5 19:27:17 2015
@@ -182,7 +182,7 @@
 [actions]
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The secound %s marks were extra details should be insterted.
+; The second %s marks were extra details should be insterted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: trunk/data/classic/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/classic/game.ruleset?rev=27540&r1=27539&r2=27540&view=diff
==============================================================================
--- trunk/data/classic/game.ruleset     (original)
+++ trunk/data/classic/game.ruleset     Mon Jan  5 19:27:17 2015
@@ -174,7 +174,7 @@
 [actions]
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The secound %s marks were extra details should be insterted.
+; The second %s marks were extra details should be insterted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: trunk/data/experimental/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/experimental/game.ruleset?rev=27540&r1=27539&r2=27540&view=diff
==============================================================================
--- trunk/data/experimental/game.ruleset        (original)
+++ trunk/data/experimental/game.ruleset        Mon Jan  5 19:27:17 2015
@@ -180,7 +180,7 @@
 [actions]
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The secound %s marks were extra details should be insterted.
+; The second %s marks were extra details should be insterted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: trunk/data/multiplayer/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/multiplayer/game.ruleset?rev=27540&r1=27539&r2=27540&view=diff
==============================================================================
--- trunk/data/multiplayer/game.ruleset (original)
+++ trunk/data/multiplayer/game.ruleset Mon Jan  5 19:27:17 2015
@@ -178,7 +178,7 @@
 [actions]
 ; What each action should be called when showing them to the player.
 ; The first %s should be before the mnemonic of the action.
-; The secound %s marks were extra details should be insterted.
+; The second %s marks were extra details should be insterted.
 
 ; /* TRANS: _Poison City (3% chance of success). */
 ui_name_poison_city = _("%sPoison City%s")

Modified: trunk/data/stub/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/stub/game.ruleset?rev=27540&r1=27539&r2=27540&view=diff
==============================================================================
--- trunk/data/stub/game.ruleset        (original)
+++ trunk/data/stub/game.ruleset        Mon Jan  5 19:27:17 2015
@@ -161,6 +161,12 @@
 ; have only fractional moves left.
 tired_attack = FALSE
 
+[actions]
+; What each action should be called when showing them to the player.
+; The first %s should be before the mnemonic of the action.
+; The second %s marks were extra details should be insterted.
+
+
 ; /* <-- avoid gettext warnings
 ;
 ; Action enablers:


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