Author: sveinung
Date: Mon Jan 19 12:24:55 2015
New Revision: 27731

URL: http://svn.gna.org/viewcvs/freeciv?rev=27731&view=rev
Log:
README.actions: Document the action UI name ruleset variable of each action.

See patch #5717

Modified:
    trunk/doc/README.actions

Modified: trunk/doc/README.actions
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/doc/README.actions?rev=27731&r1=27730&r2=27731&view=diff
==============================================================================
--- trunk/doc/README.actions    (original)
+++ trunk/doc/README.actions    Mon Jan 19 12:24:55 2015
@@ -131,46 +131,56 @@
 Actions done by a unit against a city
 =====================================
 "Establish Embassy" - Establish a real embassy to the target player
+ * UI name can be set using ui_name_establish_embassy
  * actor can't have a real embassy to the target player
  * actor must be on the same tile as the target or on the tile next to it.
  * target must be foreign.
 
 "Investigate City" - Look at the city dialog of a foreign city
+ * UI name can be set using ui_name_investigate_city
  * actor must be on the same tile as the target or on the tile next to it.
  * target must be foreign.
 
 "Sabotage City" - Destroy a building or the production in the target city.
+ * UI name can be set using ui_name_sabotage_city
  * actor must be on the same tile as the target or on the tile next to it.
  * target must be foreign.
 
 "Targeted Sabotage City" - Optionally targeted version of the above.
+ * UI name can be set using ui_name_targeted_sabotage_city
  * If a target is selected the action is less likely to succeed.
  * actor must be on the same tile as the target or on the tile next to it.
  * target must be foreign.
 
 "Poison City" - Kill a citizen in the target city.
+ * UI name can be set using ui_name_poison_city
  * actor must be on the same tile as the target or on the tile next to it.
  * target must be foreign.
 
 "Steal Tech" - Steal a random tech from the targets owner.
+ * UI name can be set using ui_name_steal_tech
  * actor must be on the same tile as the target or on the tile next to it.
  * target must be foreign.
 
 "Targeted Steal Tech" - Optionally targeted version of the above.
+ * UI name can be set using ui_name_targeted_steal_tech
  * If a target is selected the action is less likely to succeed.
  * actor must be on the same tile as the target or on the tile next to it.
  * target must be foreign.
 
 "Incite City" - Pay the target city to join the actors owners side.
+ * UI name can be set using ui_name_incite_city
  * actor must be on the same tile as the target or on the tile next to it.
  * target must be foreign.
 
 "Steal Gold" - Steal some gold from the owner of the target city.
+ * UI name can be set using ui_name_steal_gold
  * the targets owner must have more than 0 gold.
  * actor must be on the same tile as the target or on the tile next to it.
  * target must be foreign.
 
 "Establish Trade Route" - Establish a trade route to the target city.
+ * UI name can be set using ui_name_establish_trade_route
  * actor must be on the same tile as the target or on the tile next to it.
  * actor must have a home city.
  * target must be foreign or trademindist tiles away from that home city.
@@ -181,12 +191,14 @@
    one.)
 
 "Enter Marketplace" - Get a one time bounus without creating a trade route.
+ * UI name can be set using ui_name_enter_marketplace
  * actor must be on the same tile as the target or on the tile next to it.
  * actor must have a home city.
  * target must be foreign or trademindist tiles away from that home city.
  * trade route type (see Trade settings) can't be 0%.
 
 "Help Wonder" - Add the shields used to build the actor to the target city.
+ * UI name can be set using ui_name_help_wonder
  * actor must be on the same tile as the target or on the tile next to it.
  * target must be building a wonder.
  * target city must still need the extra sheilds to build the wonder.
@@ -194,11 +206,13 @@
 Actions done by a unit against another unit
 ===========================================
 "Sabotage Unit" - Halve the target unit's hit points.
+ * UI name can be set using ui_name_sabotage_unit
  * actor must be on the same tile as the target or on the tile next to it.
  * target must be foreign.
  * target must be visible for the actor.
 
 "Bribe Unit" - Make the target unit join the actors owners side.
+ * UI name can be set using ui_name_bribe_unit
  * actor must be on the same tile as the target or on the tile next to it.
  * target must be foreign.
  * target must be visible for the actor.
@@ -206,6 +220,7 @@
 Actions done by a unit against all units at a tile
 ==================================================
 "Capture Units" - steal the target units.
+ * UI name can be set using ui_name_capture_units
  * actor must be on the same tile as the target or on the tile next to it.
  * target must be foreign.
  * target must be visible to the actor.


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