Author: cazfi
Date: Sat Jan 24 21:19:14 2015
New Revision: 27815

URL: http://svn.gna.org/viewcvs/freeciv?rev=27815&view=rev
Log:
Removed Sun Tzu effect that gaining veterancy in combat chance is increased from
civ2civ3 ruleset.

Patch by David Fernandez <bardo>

See bug #23206

Modified:
    branches/S2_6/data/civ2civ3/buildings.ruleset
    branches/S2_6/data/civ2civ3/effects.ruleset
    branches/S2_6/doc/README.ruleset_civ2civ3

Modified: branches/S2_6/data/civ2civ3/buildings.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2civ3/buildings.ruleset?rev=27815&r1=27814&r2=27815&view=diff
==============================================================================
--- branches/S2_6/data/civ2civ3/buildings.ruleset       (original)
+++ branches/S2_6/data/civ2civ3/buildings.ruleset       Sat Jan 24 21:19:14 2015
@@ -1853,8 +1853,7 @@
 helptext       = _("\
 All your new military land units start with an additional veteran level\
  (this is cumulative with any Barracks building in a city; with both, units\
- are created as Hardened). The chance of a land unit getting the next\
- veteran level after a battle increases by half.\
+ are created as Hardened).\
 ")
 
 [building_united_nations]

Modified: branches/S2_6/data/civ2civ3/effects.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2civ3/effects.ruleset?rev=27815&r1=27814&r2=27815&view=diff
==============================================================================
--- branches/S2_6/data/civ2civ3/effects.ruleset (original)
+++ branches/S2_6/data/civ2civ3/effects.ruleset Sat Jan 24 21:19:14 2015
@@ -3331,28 +3331,6 @@
       "UnitFlag", "NoVeteran", "Local", FALSE
     }
 
-[effect_sun_tzus_war_academy_2]
-type    = "Veteran_Combat"
-value   = 50
-reqs    =
-    { "type", "name", "range", "present"
-      "Building", "Sun Tzu's War Academy", "Player", TRUE
-      "UnitClass", "Land", "Local", TRUE
-      "UnitFlag", "NonMil", "Local", FALSE
-      "UnitFlag", "NoVeteran", "Local", FALSE
-    }
-
-[effect_sun_tzus_war_academy_3]
-type    = "Veteran_Combat"
-value   = 50
-reqs    =
-    { "type", "name", "range", "present"
-      "Building", "Sun Tzu's War Academy", "Player", TRUE
-      "UnitClass", "Big Land", "Local", TRUE
-      "UnitFlag", "NonMil", "Local", FALSE
-      "UnitFlag", "NoVeteran", "Local", FALSE
-    }
-
 [effect_united_nations]
 type    = "Has_Senate"
 value   = 1

Modified: branches/S2_6/doc/README.ruleset_civ2civ3
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/doc/README.ruleset_civ2civ3?rev=27815&r1=27814&r2=27815&view=diff
==============================================================================
--- branches/S2_6/doc/README.ruleset_civ2civ3   (original)
+++ branches/S2_6/doc/README.ruleset_civ2civ3   Sat Jan 24 21:19:14 2015
@@ -406,7 +406,7 @@
 - "Magellan's Expedition" 400, Obsolete by Nuclear Power (that increases even 
more the movement of sea units):
 +1 move, and +50% chance to become veteran, for Sea units (No triremes).
 - "Sun Tzu's War Academy" 300, Obsolete by Mobile Warfare:
-Veteran built, and +50% chance to become veteran, for Military Land units.
+Veteran built, cumulative to barracks, for Military Land units.
 
 - "Statue of Zeus" 200, Obsolete by Conscription (that enables wonder with 
similar effect):
 +1 Military Content, +1 free Shield per city for upkeep of units.


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