Author: jtn Date: Tue Feb 10 00:25:08 2015 New Revision: 28066 URL: http://svn.gna.org/viewcvs/freeciv?rev=28066&view=rev Log: Document ruleset-dependent limits on number of trade routes.
See gna bug #23252. Modified: branches/S2_5/data/alien/units.ruleset branches/S2_5/data/civ1/units.ruleset branches/S2_5/data/civ2/units.ruleset branches/S2_5/data/civ2civ3/units.ruleset branches/S2_5/data/classic/units.ruleset branches/S2_5/data/experimental/units.ruleset Modified: branches/S2_5/data/alien/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/alien/units.ruleset?rev=28066&r1=28065&r2=28066&view=diff ============================================================================== --- branches/S2_5/data/alien/units.ruleset (original) +++ branches/S2_5/data/alien/units.ruleset Tue Feb 10 00:25:08 2015 @@ -1268,7 +1268,8 @@ to help build wonders in other cities.\ "), _("\ Trade routes with other factions provide three times as much ongoing \ -trade as routes within your faction.\ +trade as routes within your faction. Each city can support up to four \ +trade routes.\ "); [unit_caravan] @@ -1302,7 +1303,8 @@ Native caravan unit, that can move on all land terrains.\ "), _("\ Trade routes with other factions provide three times as much ongoing \ -trade as routes within your faction.\ +trade as routes within your faction. Each city can support up to four \ +trade routes.\ "); [unit_stealth_spy] Modified: branches/S2_5/data/civ1/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ1/units.ruleset?rev=28066&r1=28065&r2=28066&view=diff ============================================================================== --- branches/S2_5/data/civ1/units.ruleset (original) +++ branches/S2_5/data/civ1/units.ruleset Tue Feb 10 00:25:08 2015 @@ -1289,7 +1289,8 @@ condition means the net benefit to your civilization of a trade route\ is the same regardless of whether you own both cities or only one of\ them; if you only own one city, trade in each city is doubled, but you\ - only get the benefit from one end of the route.\ + only get the benefit from one end of the route. Each city can support a\ + maximum of three trade routes.\ "), _("\ Every Caravan that is used to build a wonder will add 50 shields\ towards the production of the wonder.\ Modified: branches/S2_5/data/civ2/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2/units.ruleset?rev=28066&r1=28065&r2=28066&view=diff ============================================================================== --- branches/S2_5/data/civ2/units.ruleset (original) +++ branches/S2_5/data/civ2/units.ruleset Tue Feb 10 00:25:08 2015 @@ -2056,7 +2056,8 @@ condition means the net benefit to your civilization of a trade route\ is the same regardless of whether you own both cities or only one of\ them; if you only own one city, trade in each city is doubled, but you\ - only get the benefit from one end of the route.\ + only get the benefit from one end of the route. Each city can support a\ + maximum of three trade routes.\ "), _("\ Every Caravan that is used to build a wonder will add 50 shields\ towards the production of the wonder.\ Modified: branches/S2_5/data/civ2civ3/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2civ3/units.ruleset?rev=28066&r1=28065&r2=28066&view=diff ============================================================================== --- branches/S2_5/data/civ2civ3/units.ruleset (original) +++ branches/S2_5/data/civ2civ3/units.ruleset Tue Feb 10 00:25:08 2015 @@ -2301,7 +2301,8 @@ "), _("\ Caravans can establish trade routes with the cities of other nations\ (even your enemies). A trade route's ongoing revenue is doubled if the\ - two cities involved are on different continents.\ + two cities involved are on different continents. Each city can support a + maximum of two trade routes.\ "), _("\ Every Caravan that is used to build a wonder will add 50 shields\ towards the production of the wonder.\ Modified: branches/S2_5/data/classic/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/classic/units.ruleset?rev=28066&r1=28065&r2=28066&view=diff ============================================================================== --- branches/S2_5/data/classic/units.ruleset (original) +++ branches/S2_5/data/classic/units.ruleset Tue Feb 10 00:25:08 2015 @@ -2156,6 +2156,10 @@ them; if you only own one city, trade in each city is doubled, but you\ only get the benefit from one end of the route.\ "), _("\ +Initially cities can support a maximum of two trade routes. Knowledge of\ + the technologies Magnetism and The Corporation each increase this limit\ + by one; knowing both allows cities to support four trade routes each.\ +"), _("\ Every Caravan that is used to build a wonder will add 50 shields\ towards the production of the wonder.\ "), _("\ Modified: branches/S2_5/data/experimental/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/experimental/units.ruleset?rev=28066&r1=28065&r2=28066&view=diff ============================================================================== --- branches/S2_5/data/experimental/units.ruleset (original) +++ branches/S2_5/data/experimental/units.ruleset Tue Feb 10 00:25:08 2015 @@ -2181,6 +2181,10 @@ them; if you only own one city, trade in each city is doubled, but you\ only get the benefit from one end of the route.\ "), _("\ +Initially cities can support a maximum of two trade routes. Knowledge of\ + the technologies Magnetism and The Corporation each increase this limit\ + by one; knowing both allows cities to support four trade routes each.\ +"), _("\ Every Caravan that is used to build a wonder will add 50 shields\ towards the production of the wonder.\ "), _("\ _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits