Author: cazfi
Date: Sat Feb 14 21:09:51 2015
New Revision: 28148

URL: http://svn.gna.org/viewcvs/freeciv?rev=28148&view=rev
Log:
Updated civ2civ3 cheating AI effects

Patch by David Fernandez <bardo>

See patch #5811

Modified:
    branches/S2_5/data/civ2civ3/effects.ruleset

Modified: branches/S2_5/data/civ2civ3/effects.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2civ3/effects.ruleset?rev=28148&r1=28147&r2=28148&view=diff
==============================================================================
--- branches/S2_5/data/civ2civ3/effects.ruleset (original)
+++ branches/S2_5/data/civ2civ3/effects.ruleset Sat Feb 14 21:09:51 2015
@@ -81,9 +81,33 @@
       "OutputType", "Shield", "Local"
     }
 
+[effect_ai_cheat_happiness]
+type    = "Make_Content"
+value  = 1
+reqs   =
+    { "type", "name", "range"
+      "AI", "Cheating", "Player"
+    }
+
 [effect_ai_cheat_pollution]
 type    = "Pollu_Prod_Pct"
-value   = -20
+value  = -20
+reqs   =
+    { "type", "name", "range"
+      "AI", "Cheating", "Player"
+    }
+
+[effect_ai_cheat_veteran]
+type    = "Veteran_Combat"
+value   = 20
+reqs    =
+    { "type", "name", "range"
+      "AI", "Cheating", "Player"
+    }
+
+[effect_ai_cheat_incite_cost]
+type    = "Incite_Cost_Pct"
+value   = 20
 reqs    =
     { "type", "name", "range"
       "AI", "Cheating", "Player"


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