Author: cazfi
Date: Sat Feb 21 23:24:39 2015
New Revision: 28274

URL: http://svn.gna.org/viewcvs/freeciv?rev=28274&view=rev
Log:
Made Stealth Spies not able to establish embassies in alien ruleset.

See patch #5847

Modified:
    branches/S2_6/data/alien/game.ruleset
    branches/S2_6/data/alien/techs.ruleset
    branches/S2_6/doc/README.ruleset_alien

Modified: branches/S2_6/data/alien/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/alien/game.ruleset?rev=28274&r1=28273&r2=28274&view=diff
==============================================================================
--- branches/S2_6/data/alien/game.ruleset       (original)
+++ branches/S2_6/data/alien/game.ruleset       Sat Feb 21 23:24:39 2015
@@ -183,9 +183,6 @@
 ; /* TRANS: Incite a _Revolt (3% chance of success). */
 ui_name_incite_city = _("Incite a %sRevolt%s")
 
-; /* TRANS: Establish _Embassy (100% chance of success). */
-ui_name_establish_embassy = _("Establish %sEmbassy%s")
-
 ; /* TRANS: Copy Research _Data (3% chance of success). */
 ui_name_steal_tech = _("Copy Research %sData%s")
 
@@ -225,20 +222,6 @@
       "DiplRel", "War", "Local", TRUE
       "UnitState", "TransportDependent", "Local", FALSE
       "MinMoveFrags", "1", "Local", TRUE
-    }
-
-[actionenabler_establish_embassy]
-action       = "Establish Embassy"
-actor_reqs    =
-    { "type",   "name", "range", "present"
-      "UnitFlag", "Diplomat", "Local", TRUE
-      "UnitState", "TransportDependent", "Local", FALSE
-      "MinMoveFrags", "1", "Local", TRUE
-    }
-target_reqs  =
-    { "type",   "name", "range", "present"
-      "Nation", "Lunatic", "Player", FALSE
-      "Nation", "Madmen", "Player", FALSE
     }
 
 [actionenabler_investigate_city]

Modified: branches/S2_6/data/alien/techs.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/alien/techs.ruleset?rev=28274&r1=28273&r2=28274&view=diff
==============================================================================
--- branches/S2_6/data/alien/techs.ruleset      (original)
+++ branches/S2_6/data/alien/techs.ruleset      Sat Feb 21 23:24:39 2015
@@ -167,7 +167,8 @@
 graphic     = "a.communication"
 graphic_alt = "-"
 helptext    = _("Conventional radio does not work here. Develop working 
alternative \
-that takes advantage of the local radiation. You'll get contact to other 
factions.\n\n\
+that takes advantage of the local radiation. You'll get contact to other 
factions and \
+much more information about them.\n\n\
 Also your own bases can communicate more efficiently with each other, so 
number of \
 bases you have is not causing as much unhappiness as before.")
 

Modified: branches/S2_6/doc/README.ruleset_alien
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/doc/README.ruleset_alien?rev=28274&r1=28273&r2=28274&view=diff
==============================================================================
--- branches/S2_6/doc/README.ruleset_alien      (original)
+++ branches/S2_6/doc/README.ruleset_alien      Sat Feb 21 23:24:39 2015
@@ -113,3 +113,6 @@
 - Water Engineer build_cost increased to 40, like other City Founding units
 
 - Hex topology is used by default
+
+- Stealth Spies cannot establish embassies. They are already granted by
+  "Communication" tech


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