Date: Mon Mar 2 23:01:33 2015
New Revision: 28368
Reworked Trident tiles.png. Main changes are addition of lake, arctic
coasts, and brightening of ocean.
- Reorganized the whole file, to preserve sanity while spec editing
- Increased Saturation of Ocean-Coast tiles by 50%, to contrast
fogged tiles better with Ocean-Floor unfogged tiles
- Added Lake, with -30 Hue from Ocean-Coast tiles
- Flattened oceanic terrain's layers 0 and 1 into layer 0
- Added Ice Shelf sprites onto layer 1
- Removed layer0 type 'arctic'
- Added layer1 type 'arctic'
- Changed Arctic layer0 type to 'water'
- Changed Arctic layer1 type to 'arctic'
- Changed all non-Arctic layer1 type to 'water' (AKA not-arctic)
- Removed River-Grassland terrain (unreferenced)
- Removed Duplicate Grassland tiles
- -Removed Grassland layer0 match_with
- Readded The Square Cow's Inaccessible tile, though the black-water
tiles are the version called by tilespec
By GriffonSpade on the forum, spec corrections by me.
See gna patch #5877.
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