Author: jtn
Date: Sat Mar 14 17:57:25 2015
New Revision: 28542

URL: http://svn.gna.org/viewcvs/freeciv?rev=28542&view=rev
Log:
Document that bombardment affects all units on a tile.

See gna patch #5822.

Modified:
    branches/S2_5/client/helpdata.c
    branches/S2_5/data/helpdata.txt

Modified: branches/S2_5/client/helpdata.c
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/client/helpdata.c?rev=28542&r1=28541&r2=28542&view=diff
==============================================================================
--- branches/S2_5/client/helpdata.c     (original)
+++ branches/S2_5/client/helpdata.c     Sat Mar 14 17:57:25 2015
@@ -2744,10 +2744,13 @@
     CATLSTR(buf, bufsz, _("* Ignores the effects of city walls.\n"));
   }
   if (utype_has_flag(utype, UTYF_BOMBARDER)) {
+    /* FIXME: also they only happen against land units. We leave the
+     * ruleset author to document this. */
     cat_snprintf(buf, bufsz,
-                _("* Does bombard attacks (%d per turn).  These attacks will"
-                  " only damage (never kill) the defender, but have no risk"
-                  " for the attacker.\n"),
+                _("* Does bombard attacks (%d per turn). These attacks will"
+                  " only damage (never kill) defenders, but damage all"
+                   " defenders on a tile, and have no risk for the"
+                   " attacker.\n"),
                 utype->bombard_rate);
   }
   if (utype_has_flag(utype, UTYF_IGTER)) {

Modified: branches/S2_5/data/helpdata.txt
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/helpdata.txt?rev=28542&r1=28541&r2=28542&view=diff
==============================================================================
--- branches/S2_5/data/helpdata.txt     (original)
+++ branches/S2_5/data/helpdata.txt     Sat Mar 14 17:57:25 2015
@@ -1119,9 +1119,12 @@
 text = _("\
 In standard combat, when one unit attacks another unit, either the \
 attacker will be destroyed, or the defender will be destroyed -- \
-never both (unless the attacker was a missile). (Bombardment, in \
-rulesets which have it, works rather differently: the attacker \
-sustains no damage, and the defender cannot be completely destroyed.)\
+never both (unless the attacker was a missile).\
+"), _("\
+(In some rulesets, certain units sometimes use a different style of \
+attack called 'bombardment', which works rather differently: the \
+attacker sustains no damage, and damages every unit in the target \
+tile or city, but defenders are never completely destroyed.)\
 "), _("\
 The outcome of combat depends on several factors, including chance.\
 "), _("\


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