Author: cazfi Date: Fri Mar 27 01:06:00 2015 New Revision: 28628 URL: http://svn.gna.org/viewcvs/freeciv?rev=28628&view=rev Log: Free autosettlers timer
See patch #5946 Modified: branches/S2_5/server/advisors/autosettlers.c branches/S2_5/server/advisors/autosettlers.h branches/S2_5/server/srv_main.c Modified: branches/S2_5/server/advisors/autosettlers.c URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/server/advisors/autosettlers.c?rev=28628&r1=28627&r2=28628&view=diff ============================================================================== --- branches/S2_5/server/advisors/autosettlers.c (original) +++ branches/S2_5/server/advisors/autosettlers.c Fri Mar 27 01:06:00 2015 @@ -67,6 +67,17 @@ int enroute; /* unit ID of settler en route to this tile */ int eta; /* estimated number of turns until enroute arrives */ }; + +static struct timer *as_timer = NULL; + +/************************************************************************** + Free resources allocated for autosettlers system +**************************************************************************/ +void adv_settlers_free(void) +{ + timer_destroy(as_timer); + as_timer = NULL; +} /************************************************************************** Calculate the attractiveness of building a road/rail at the given tile. @@ -880,13 +891,12 @@ **************************************************************************/ void auto_settlers_player(struct player *pplayer) { - static struct timer *t = NULL; /* alloc once, never free */ struct settlermap *state; state = fc_calloc(MAP_INDEX_SIZE, sizeof(*state)); - t = timer_renew(t, TIMER_CPU, TIMER_DEBUG); - timer_start(t); + as_timer = timer_renew(as_timer, TIMER_CPU, TIMER_DEBUG); + timer_start(as_timer); if (pplayer->ai_controlled) { /* Set up our city map. */ @@ -959,12 +969,12 @@ CALL_PLR_AI_FUNC(settler_reset, pplayer, pplayer); } - if (timer_in_use(t)) { + if (timer_in_use(as_timer)) { #ifdef LOG_TIMERS log_verbose("%s autosettlers consumed %g milliseconds.", nation_rule_name(nation_of_player(pplayer)), - 1000.0 * timer_read_seconds(t)); + 1000.0 * timer_read_seconds(as_timer)); #else log_verbose("%s autosettlers finished", nation_rule_name(nation_of_player(pplayer))); Modified: branches/S2_5/server/advisors/autosettlers.h URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/server/advisors/autosettlers.h?rev=28628&r1=28627&r2=28628&view=diff ============================================================================== --- branches/S2_5/server/advisors/autosettlers.h (original) +++ branches/S2_5/server/advisors/autosettlers.h Fri Mar 27 01:06:00 2015 @@ -19,6 +19,8 @@ struct settlermap; struct pf_path; + +void adv_settlers_free(void); void auto_settlers_player(struct player *pplayer); Modified: branches/S2_5/server/srv_main.c URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/server/srv_main.c?rev=28628&r1=28627&r2=28628&view=diff ============================================================================== --- branches/S2_5/server/srv_main.c (original) +++ branches/S2_5/server/srv_main.c Fri Mar 27 01:06:00 2015 @@ -1404,6 +1404,7 @@ server_game_free(); diplhand_free(); voting_free(); + adv_settlers_free(); ai_timer_free(); #ifdef HAVE_FCDB _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits