Author: cazfi
Date: Fri Apr  3 11:32:23 2015
New Revision: 28699

URL: http://svn.gna.org/viewcvs/freeciv?rev=28699&view=rev
Log:
Updated isophex with maglev, inaccessible terrain, full unitcost sprite set. 
Last one
referenced directly from isotrident.

Art by GriffonSpade

See patch #5972

Modified:
    trunk/data/isophex.tilespec
    trunk/data/isophex/terrain1.png
    trunk/data/isophex/terrain1.spec

Modified: trunk/data/isophex.tilespec
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/isophex.tilespec?rev=28699&r1=28698&r2=28699&view=diff
==============================================================================
--- trunk/data/isophex.tilespec (original)
+++ trunk/data/isophex.tilespec Fri Apr  3 11:32:23 2015
@@ -83,6 +83,7 @@
   "isophex/terrain2.spec",
   "isophex/darkness.spec",
   "isotrident/tiles.spec",
+  "isotrident/unitcost.spec",
   "isophex/grid.spec",
   "isophex/rivers.spec",
   "misc/small.spec",
@@ -134,6 +135,11 @@
 
 ; Land graphics referenced by terrain.ruleset
 ;
+[tile_inaccessible]
+blend_layer = 0
+num_layers = 1
+layer0_match_type = "land"
+
 [tile_arctic]
 blend_layer = 1
 num_layers = 1
@@ -195,6 +201,7 @@
     { "name",          "style"
       "road.road",     "RoadAllSeparate"
       "road.rail",     "RoadAllSeparate"
+      "road.maglev",   "RoadAllSeparate"
       "road.river",    "River"
       "tx.irrigation", "Cardinals"
       "tx.farmland",   "Cardinals"

Modified: trunk/data/isophex/terrain1.png
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/isophex/terrain1.png?rev=28699&r1=28698&r2=28699&view=diff
==============================================================================
Binary files - no diff available.

Modified: trunk/data/isophex/terrain1.spec
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/isophex/terrain1.spec?rev=28699&r1=28698&r2=28699&view=diff
==============================================================================
--- trunk/data/isophex/terrain1.spec    (original)
+++ trunk/data/isophex/terrain1.spec    Fri Apr  3 11:32:23 2015
@@ -52,6 +52,8 @@
 
   9,    0, "t.l0.jungle1"
 
+ 10,    0, "t.l0.inaccessible1"
+
 ;currently blank?
 ; 10,   0, "t.l0.ocean1"
 
@@ -62,6 +64,9 @@
 
  1,   2, "ts.buffalo"
  1,   3, "ts.wheat"
+
+ 2,  2, "ts.fish"
+ 2,  3, "ts.whales"
 
  7,   7, "ts.grassland_resources", "ts.river_resources"
 
@@ -85,12 +90,19 @@
 
  9,   2, "ts.gems"
  9,   3, "ts.fruit"
+ 9,   4, "ts.horses"
  9,   5, "ts.seals"
  9,   6, "ts.forest_game"
 
- 10,  2, "ts.fish"
- 10,  3, "ts.whales"
- 10,  5, "ts.horses"
+; Maglevs
+ 12, 1, "road.maglev_n"
+ 12, 2, "road.maglev_ne"
+ 12, 3, "road.maglev_e"
+ 12, 4, "road.maglev_se"
+ 12, 5, "road.maglev_s"
+ 12, 6, "road.maglev_sw"
+ 12, 7, "road.maglev_w"
+ 12, 8, "road.maglev_nw"
 
 ; Roads
  11, 1, "road.road_n"
@@ -154,4 +166,5 @@
 tiles = { "row", "column","tag"
   0, 0, "road.road_isolated"
   1, 0, "road.rail_isolated"
+  2, 0, "road.maglev_isolated"
 }


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