Author: jtn Date: Mon Apr 6 10:47:25 2015 New Revision: 28722 URL: http://svn.gna.org/viewcvs/freeciv?rev=28722&view=rev Log: Improve civ2civ3 help about nuclear fallout.
See gna bug #23428. Modified: trunk/data/civ2civ3/units.ruleset Modified: trunk/data/civ2civ3/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/units.ruleset?rev=28722&r1=28721&r2=28722&view=diff ============================================================================== --- trunk/data/civ2civ3/units.ruleset (original) +++ trunk/data/civ2civ3/units.ruleset Mon Apr 6 10:47:25 2015 @@ -2128,13 +2128,10 @@ Similar to pollution and global warming, the risk of global nuclear\ winter increases with fallout. If nuclear winter occurs, terrain\ across the globe changes into desert, tundra, and ice. Settlers,\ - Migrants, Workers, and Engineers can clean up nuclear fallout.\ -"), _("\ -TIP 1: Nuking the ocean will not generate fallout, and is a most\ - effective (but expensive!!) way of getting rid of enemy\ - ships.\ -"), _("\ -TIP 2: You may be involved in a situation where you've invaded an\ + Migrants, Workers, and Engineers and (for fallout on water)\ + Transports can clean up nuclear fallout.\ +"), _("\ +TIP: You may be involved in a situation where you've invaded an\ enemy country en masse, but the enemy cities are too strong.\ Before using a Nuclear unit, assemble a gang of cleanup units\ next to the city and have them ready to fix the fallout on the\ _______________________________________________ Freeciv-commits mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-commits