Author: cazfi
Date: Mon Apr 27 01:22:33 2015
New Revision: 28899

URL: http://svn.gna.org/viewcvs/freeciv?rev=28899&view=rev
Log:
Full fortresses and airbases cannot be built to river tiles on civ2civ3 ruleset.

Patch by David Fernandez <bardo>

See patch #5927

Modified:
    branches/S2_6/data/civ2civ3/terrain.ruleset

Modified: branches/S2_6/data/civ2civ3/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2civ3/terrain.ruleset?rev=28899&r1=28898&r2=28899&view=diff
==============================================================================
--- branches/S2_6/data/civ2civ3/terrain.ruleset (original)
+++ branches/S2_6/data/civ2civ3/terrain.ruleset Mon Apr 27 01:22:33 2015
@@ -1278,15 +1278,17 @@
       "UnitFlag", "Settlers", "Local", TRUE
       "UnitClass", "Sea", "Local", FALSE
       "CityTile", "Center", "Local", FALSE
+      "Extra", "River", "Local", FALSE
     }
 build_time     = 2
 removal_time   = 0
 native_to      = "Land", "Small Land", "Big Land"
 conflicts      = "Airstrip", "Airbase"
+hidden_by      = "Fortress"
 flags          = "NativeTile"
 helptext       = _("\
 Fortresses are more permanent forts; construction on them can only begin \
-once the underlying fort is complete.\
+once the underlying fort is complete; and cannot be built on River tiles.\
 "), _("\
 Compared to a fort, units in a fortress receive extra defense against \
 land units and boats (in total, their defense is doubled), must be \
@@ -1315,11 +1317,13 @@
       "TerrainClass", "Land", "Local", TRUE
       "UnitFlag", "Airbase", "Local", TRUE
       "CityTile", "Center", "Local", FALSE
+      "Extra", "River", "Local", FALSE
     }
 build_time     = 2
 removal_time   = 0
 native_to      = "Air", "Helicopter", "Missile"
 conflicts      = "Fort", "Fortress"
+hidden_by      = "Airbase"
 flags          = "Refuel"
 helptext       = _("\
 Airstrips are rapidly-built runways allowing air units to land, refuel, \
@@ -1362,7 +1366,8 @@
 flags          = "Refuel"
 helptext       = _("\
 Airbases are more permanent airstrips; construction on them can only \
-begin once the underlying airstrip is complete.\
+begin once the underlying airstrip is complete; and cannot be built on \
+River tiles.\
 "), _("\
 Compared to an airstrip, units in an airbase receive extra defense \
 against enemy air units (in total, their defense is doubled), must be \
@@ -1557,7 +1562,8 @@
  (although later boats cannot).\
 "), _("\
 Roads and railroads can only be built on River tiles if your\
- civilization has learned Bridge Building technology.\
+ civilization has learned Bridge Building technology. Fortresses and\
+ Airbases cannot be built on River tiles.\
 "), _("\
 Cities built on or next to rivers incur a small risk of flooding,\
  which will destroy stored food.\


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