Author: cazfi
Date: Tue Apr 28 18:49:51 2015
New Revision: 28937

URL: http://svn.gna.org/viewcvs/freeciv?rev=28937&view=rev
Log:
Do not give penalty to fast units for ending turn on a mountain, if the 
mountain has a road.

Patch by David Fernandez <bardo>

See patch #6014

Modified:
    branches/S2_5/data/civ2civ3/effects.ruleset
    branches/S2_5/data/civ2civ3/terrain.ruleset
    branches/S2_5/doc/README.ruleset_civ2civ3

Modified: branches/S2_5/data/civ2civ3/effects.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2civ3/effects.ruleset?rev=28937&r1=28936&r2=28937&view=diff
==============================================================================
--- branches/S2_5/data/civ2civ3/effects.ruleset (original)
+++ branches/S2_5/data/civ2civ3/effects.ruleset Tue Apr 28 18:49:51 2015
@@ -345,6 +345,7 @@
       "UnitClass", "Helicopter", "Local"
       "UnitClass", "Air", "Local"
       "UnitClass", "Missile", "Local"
+      "Road", "Road", "Local"
     }
 
 ; Nuclear power gives +1 moves to sea units

Modified: branches/S2_5/data/civ2civ3/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2civ3/terrain.ruleset?rev=28937&r1=28936&r2=28937&view=diff
==============================================================================
--- branches/S2_5/data/civ2civ3/terrain.ruleset (original)
+++ branches/S2_5/data/civ2civ3/terrain.ruleset Tue Apr 28 18:49:51 2015
@@ -652,9 +652,9 @@
  trade very difficult.\
 "), _("\
 Land units that move into mountains can see an extra space, but a\
- fast land unit ending its turn in mountains will start its next turn\
- with one fewer movement point. Big Land units may not move into\
- mountains without a road.\
+ fast land unit ending its turn in mountains without a road will start\
+ its next turn with one fewer movement point. Big Land units may not\
+ move into mountains without a road.\
 ")
 
 [terrain_plains]

Modified: branches/S2_5/doc/README.ruleset_civ2civ3
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/doc/README.ruleset_civ2civ3?rev=28937&r1=28936&r2=28937&view=diff
==============================================================================
--- branches/S2_5/doc/README.ruleset_civ2civ3   (original)
+++ branches/S2_5/doc/README.ruleset_civ2civ3   Tue Apr 28 18:49:51 2015
@@ -193,7 +193,7 @@
   (was 0 and +3).
 
 - Mountains give extra vision range. Cities can not be placed over
-  Mountains. Land units starting the turn over a Mountain receive a -1
+  Mountains. Land units starting the turn on unroaded Mountains receive a -1
   penalty to movement (this way it is not so good for cavalry to end the
   turn on Mountains).
 


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