Author: cazfi Date: Tue May 5 07:28:42 2015 New Revision: 28999 URL: http://svn.gna.org/viewcvs/freeciv?rev=28999&view=rev Log: Made Construction to require Iron Working instead of Currency in civ2civ3 ruleset.
Patch by David Fernandez <bardo> See patch #5999 Modified: branches/S2_6/data/civ2civ3/techs.ruleset branches/S2_6/doc/README.ruleset_civ2civ3 Modified: branches/S2_6/data/civ2civ3/techs.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2civ3/techs.ruleset?rev=28999&r1=28998&r2=28999&view=diff ============================================================================== --- branches/S2_6/data/civ2civ3/techs.ruleset (original) +++ branches/S2_6/data/civ2civ3/techs.ruleset Tue May 5 07:28:42 2015 @@ -141,7 +141,7 @@ flags = "Bridge" graphic = "a.bridge_building" graphic_alt = "-" -cost = 70 +cost = 80 helptext = _("Allows roads to be built on river tiles.") [advance_bronze_working] @@ -238,7 +238,7 @@ [advance_construction] name = _("Construction") req1 = "Masonry" -req2 = "Currency" +req2 = "Iron Working" flags = "" graphic = "a.construction" graphic_alt = "-" @@ -246,7 +246,7 @@ Allows Settlers, Migrants, Workers and Engineers to build forts and \ fortresses.\ ") -cost = 40 +cost = 50 [advance_currency] name = _("Currency") @@ -264,7 +264,7 @@ flags = "" graphic = "a.democracy" graphic_alt = "-" -cost = 170 +cost = 190 [advance_economics] name = _("Economics") @@ -286,7 +286,7 @@ Allows irrigation without an adjacent water source, improves the \ effect of Amphitheaters, and increases city vision radius.\ ") -cost = 310 +cost = 300 [advance_electronics] name = _("Electronics") @@ -385,7 +385,7 @@ req2 = "Feudalism" graphic = "a.gunpowder" graphic_alt = "-" -cost = 180 +cost = 170 [advance_horseback_riding] name = _("Horseback Riding") @@ -412,7 +412,7 @@ graphic = "a.invention" graphic_alt = "-" helptext = _("Halves the upgrade cost of your units.") -cost = 120 +cost = 130 [advance_iron_working] name = _("Iron Working") @@ -448,7 +448,7 @@ flags = "" graphic = "a.leadership" graphic_alt = "-" -cost = 200 +cost = 190 [advance_literacy] name = _("Literacy") @@ -534,7 +534,7 @@ flags = "" graphic = "a.metallurgy" graphic_alt = "-" -cost = 200 +cost = 190 [advance_miniaturization] name = _("Miniaturization") @@ -589,7 +589,7 @@ flags = "" graphic = "a.navigation" graphic_alt = "-" -cost = 220 +cost = 230 [advance_nuclear_fission] name = _("Nuclear Fission") @@ -745,7 +745,7 @@ flags = "" graphic = "a.sanitation" graphic_alt = "-" -cost = 180 +cost = 200 [advance_seafaring] name = _("Seafaring") @@ -781,7 +781,7 @@ flags = "" graphic = "a.steam_engine" graphic_alt = "-" -cost = 280 +cost = 300 [advance_steel] name = _("Steel") Modified: branches/S2_6/doc/README.ruleset_civ2civ3 URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/doc/README.ruleset_civ2civ3?rev=28999&r1=28998&r2=28999&view=diff ============================================================================== --- branches/S2_6/doc/README.ruleset_civ2civ3 (original) +++ branches/S2_6/doc/README.ruleset_civ2civ3 Tue May 5 07:28:42 2015 @@ -438,6 +438,9 @@ (*) The labels and icons for "Magnetism" and "Navigation" were switched, because compass was already used by historical Caravels, while sextants were not invented until the age of Galleons/Frigates. + +- Construction requires Iron Working instead of Currency. This way, + Iron Working is a prerequisite to build Frigates and Ironclads. - Bridge Building merged to old Engineering in the tech tree. Added modern "Engineering" in the Industrial Ages that allows Destroyers @@ -891,6 +894,8 @@ - Tribal government increases by half the chance of land units getting the next veteran level after a battle (instead of the extra movement), and increases the effect of martial law to 2. +- Construction requires Iron Working instead of Currency. This way, + Iron Working is a prerequisite to build Frigates and Ironclads. Terrain: - Readjusted terrain transformations. Designed so all useful alterations _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits