Author: sveinung
Date: Wed Jul 15 14:33:21 2015
New Revision: 29218

URL: http://svn.gna.org/viewcvs/freeciv?rev=29218&view=rev
Log:
Don't reveal dying units during city transfer.

See bug #23684

Modified:
    trunk/server/citytools.c

Modified: trunk/server/citytools.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/server/citytools.c?rev=29218&r1=29217&r2=29218&view=diff
==============================================================================
--- trunk/server/citytools.c    (original)
+++ trunk/server/citytools.c    Wed Jul 15 14:33:21 2015
@@ -1119,7 +1119,8 @@
   unit_list_iterate(pcenter->units, aunit) {
     players_iterate(aplayer) {
       if (can_player_see_unit(aplayer, aunit)) {
-        if (!BV_ISSET(could_see_unit[i], player_index(aplayer))) {
+        if (!BV_ISSET(could_see_unit[i], player_index(aplayer))
+            && !aunit->server.dying) {
           /* Reveal 'aunit'. */
           send_unit_info(aplayer->connections, aunit);
         }


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