Author: sveinung Date: Wed Jul 15 14:33:21 2015 New Revision: 29218 URL: http://svn.gna.org/viewcvs/freeciv?rev=29218&view=rev Log: Don't reveal dying units during city transfer.
See bug #23684 Modified: trunk/server/citytools.c Modified: trunk/server/citytools.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/server/citytools.c?rev=29218&r1=29217&r2=29218&view=diff ============================================================================== --- trunk/server/citytools.c (original) +++ trunk/server/citytools.c Wed Jul 15 14:33:21 2015 @@ -1119,7 +1119,8 @@ unit_list_iterate(pcenter->units, aunit) { players_iterate(aplayer) { if (can_player_see_unit(aplayer, aunit)) { - if (!BV_ISSET(could_see_unit[i], player_index(aplayer))) { + if (!BV_ISSET(could_see_unit[i], player_index(aplayer)) + && !aunit->server.dying) { /* Reveal 'aunit'. */ send_unit_info(aplayer->connections, aunit); } _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits