Author: cazfi
Date: Mon Sep 14 20:30:52 2015
New Revision: 29888

URL: http://svn.gna.org/viewcvs/freeciv?rev=29888&view=rev
Log:
Removed Nostackdeath flag from civ2civ3 bases

Patch by David Fernandez <bardo>

See patch #5998

Modified:
    trunk/data/civ2civ3/terrain.ruleset
    trunk/doc/README.ruleset_civ2civ3

Modified: trunk/data/civ2civ3/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/terrain.ruleset?rev=29888&r1=29887&r2=29888&view=diff
==============================================================================
--- trunk/data/civ2civ3/terrain.ruleset (original)
+++ trunk/data/civ2civ3/terrain.ruleset Mon Sep 14 20:30:52 2015
@@ -1627,7 +1627,7 @@
 extra          = "Fortress"
 gui_type       = "Fortress"
 border_sq      = -1
-flags          = "NoAggressive", "NoStackDeath", "DiplomatDefense"
+flags          = "NoAggressive", "DiplomatDefense"
 
 [base_airstrip]
 extra          = "Airstrip"
@@ -1639,7 +1639,7 @@
 extra          = "Airbase"
 gui_type       = "Airbase"
 border_sq      = -1
-flags          = "NoAggressive", "NoStackDeath", "ParadropFrom"
+flags          = "NoAggressive", "ParadropFrom"
 
 [base_buoy]
 extra          = "Buoy"

Modified: trunk/doc/README.ruleset_civ2civ3
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/doc/README.ruleset_civ2civ3?rev=29888&r1=29887&r2=29888&view=diff
==============================================================================
--- trunk/doc/README.ruleset_civ2civ3   (original)
+++ trunk/doc/README.ruleset_civ2civ3   Mon Sep 14 20:30:52 2015
@@ -87,7 +87,8 @@
 
 - Added Fort and Airstrip bases, required before you can build Fortress
   or Airbase, respectively. It prevents the construction of full bases
-  in one single turn.
+  in one single turn. The bases no longer protect full stacks from being
+  killed when one unit is defeated.
 
 - Specialists output reduced to 2 (same as civ2). There are wonders that
   increase it to 3 for all players.
@@ -878,10 +879,9 @@
   Irrigation and Mine were present at same time (no longer possible).
 - Reduced by one the gold upkeep of Aqueduct, Bank, Stock Exchange, Port
   Facility and SDI Defense.
-- Added Fort and Airstrip bases, as pre-requisite for Fortress and
-  Airbase, in order to prevent the construction of full bases in one
-  single turn. Airbases and Fortresses can be built on river tiles
-  again.
+- Added Fort and Airstrip bases, required before you can build Fortress
+  or Airbase, respectively. The bases no longer protect full stacks from
+  being killed when one unit is defeated.
 - Introduced Maglev, available with Superconductors, that allows
   unlimited movement for Land units (except Big Land and Merchant
   classes).


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