Author: cazfi Date: Sat Sep 26 22:15:54 2015 New Revision: 29978 URL: http://svn.gna.org/viewcvs/freeciv?rev=29978&view=rev Log: Adjusted startunit roles in alien ruleset.
See patch #6373 Modified: branches/S2_6/data/alien/README.alien branches/S2_6/data/alien/units.ruleset Modified: branches/S2_6/data/alien/README.alien URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/alien/README.alien?rev=29978&r1=29977&r2=29978&view=diff ============================================================================== --- branches/S2_6/data/alien/README.alien (original) +++ branches/S2_6/data/alien/README.alien Sat Sep 26 22:15:54 2015 @@ -118,3 +118,5 @@ - Stealth Spies cannot establish embassies. They are already granted by "Communication" tech + +- Limited possible startunits to one weak unit type for each startunit role Modified: branches/S2_6/data/alien/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/alien/units.ruleset?rev=29978&r1=29977&r2=29978&view=diff ============================================================================== --- branches/S2_6/data/alien/units.ruleset (original) +++ branches/S2_6/data/alien/units.ruleset Sat Sep 26 22:15:54 2015 @@ -419,7 +419,6 @@ uk_food = 0 uk_gold = 0 flags = "Cities", "Capturable" -roles = "CitiesStartUnit" helptext = _("\ This is native Settler that can enter radiating areas. \ Most military enemy units can capture it instead of killing it.\ @@ -482,7 +481,7 @@ uk_food = 0 uk_gold = 0 flags = "Settlers", "Cant_Fortify", "NonMil" -roles = "Settlers", "WorkerStartUnit" +roles = "Settlers" helptext = _("\ Native version of the Engineer unit.\ ") @@ -514,7 +513,7 @@ uk_gold = 0 city_size = 2 flags = "Cities", "Settlers", "Cant_Fortify", "NonMil" -roles = "CitiesStartUnit", "Settlers", "WorkerStartUnit" +roles = "Settlers" helptext = _("\ Amphibious Engineer that can also establish new cities on Ocean. \ Cities cannot be located on Boiling Ocean.\ @@ -578,7 +577,7 @@ uk_food = 0 uk_gold = 0 flags = "Capturer" -roles = "DefendOk", "DefendOkStartUnit", "Barbarian", "BarbarianSea", "BarbarianLeader" +roles = "DefendOk", "Barbarian", "BarbarianSea", "BarbarianLeader" helptext = _("\ Attack power to the early game.\ ") @@ -609,7 +608,7 @@ uk_food = 0 uk_gold = 0 flags = "Capturer" -roles = "DefendOk", "DefendOkStartUnit", "BarbarianBuild" +roles = "DefendOk", "BarbarianBuild" helptext = _("\ This is the most powerful Earth technology unit.\ ") @@ -640,7 +639,7 @@ uk_food = 0 uk_gold = 0 flags = "Capturer" -roles = "DefendOk", "DefendOkStartUnit" +roles = "DefendOk" helptext = _("\ As a native unit, this can move and fight on radiating areas too.\ ") @@ -671,7 +670,7 @@ uk_food = 0 uk_gold = 0 flags = "Capturer" -roles = "DefendOk", "DefendOkStartUnit" +roles = "DefendOk" helptext = _("\ Alien lifeform trained to be fast.\ ") @@ -702,7 +701,7 @@ uk_food = 0 uk_gold = 0 flags = "Capturer" -roles = "DefendOk", "DefendOkStartUnit" +roles = "DefendOk" helptext = _("\ Alien lifeform with cybernetic implants. Good in combat, and has better \ vision than any purely organic unit.") @@ -1080,7 +1079,7 @@ uk_food = 0 uk_gold = 0 flags = "IgZOC", "NonMil" -roles = "Explorer", "ExplorerStartUnit" +roles = "Explorer" helptext = _("\ This is native scout animal that can enter any land terrain.\ ") @@ -1144,7 +1143,7 @@ uk_gold = 0 cargo = "Earthly", "Native" flags = "" -roles = "Ferryboat", "FerryStartUnit", "BarbarianBoat" +roles = "Ferryboat", "BarbarianBoat" helptext = _("\ This is basic ship type. It has no any special equipment, so \ it cannot enter boiling seas.\ @@ -1236,7 +1235,7 @@ uk_gold = 0 cargo = "Earthly", "Native" flags = "" -roles = "Ferryboat", "FerryStartUnit" +roles = "Ferryboat" helptext = _("\ This is first unit that can enter boiling oceans - and more.\ ") _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits