Author: cazfi
Date: Thu Nov 19 02:52:06 2015
New Revision: 30680

URL: http://svn.gna.org/viewcvs/freeciv?rev=30680&view=rev
Log:
Updated comment about location of AI difficulty related code; stdinhand.c -> 
difficulty.c

Modified:
    trunk/ai/default/advdomestic.c

Modified: trunk/ai/default/advdomestic.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/ai/default/advdomestic.c?rev=30680&r1=30679&r2=30680&view=diff
==============================================================================
--- trunk/ai/default/advdomestic.c      (original)
+++ trunk/ai/default/advdomestic.c      Thu Nov 19 02:52:06 2015
@@ -459,7 +459,7 @@
   /* The worker want is calculated in aicity.c called from
    * dai_manage_cities.  The expand value is the % that the AI should
    * value expansion (basically to handicap easier difficulty levels)
-   * and is set when the difficulty level is changed (stdinhand.c). */
+   * and is set when the difficulty level is changed (difficulty.c). */
   settler_want = city_data->settler_want * pplayer->ai_common.expand / 100;
 
   if (adv->wonder_city == pcity->id) {


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