Author: jtn
Date: Sat Dec 19 11:04:32 2015
New Revision: 31092

URL: http://svn.gna.org/viewcvs/freeciv?rev=31092&view=rev
Log:
Document the circumstances where SDI Defense is ineffective (against
your or teammates' weapons).

After a report by taka@gna.

See gna bug #23916.

Modified:
    trunk/data/civ1/buildings.ruleset
    trunk/data/civ2/buildings.ruleset
    trunk/data/civ2civ3/buildings.ruleset
    trunk/data/classic/buildings.ruleset
    trunk/data/experimental/buildings.ruleset
    trunk/data/multiplayer/buildings.ruleset
    trunk/data/sandbox/buildings.ruleset

Modified: trunk/data/civ1/buildings.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ1/buildings.ruleset?rev=31092&r1=31091&r2=31092&view=diff
==============================================================================
--- trunk/data/civ1/buildings.ruleset   (original)
+++ trunk/data/civ1/buildings.ruleset   Sat Dec 19 11:04:32 2015
@@ -584,9 +584,9 @@
 sound_alt      = "b_generic"
 helptext       = _("\
 Protects a city and its environs (up to 2 tiles away) from attacks\
- by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\
- or attacking a unit (or deliberately exploded) within range, is shot\
- down and simply has no effect.\
+ by other nations' Nuclear units. A Nuclear unit not owned by you or a\
+ teammate which attacks a city with SDI Defense, or attacks a unit (or is\
+ deliberately exploded) within range, is shot down and simply has no effect.\
 ")
 
 [building_space_component]

Modified: trunk/data/civ2/buildings.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2/buildings.ruleset?rev=31092&r1=31091&r2=31092&view=diff
==============================================================================
--- trunk/data/civ2/buildings.ruleset   (original)
+++ trunk/data/civ2/buildings.ruleset   Sat Dec 19 11:04:32 2015
@@ -768,10 +768,10 @@
 sound_alt      = "b_generic"
 helptext       = _("\
 Protects a city and its environs (up to 2 tiles away) from attacks\
- by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\
- or attacking a unit (or deliberately exploded) within range, is shot\
- down and simply has no effect. Also, doubles defense for units in\
- the city against non-nuclear missiles.\
+ by other nations' Nuclear units. A Nuclear unit not owned by you or a\
+ teammate which attacks a city with SDI Defense, or attacks a unit (or is\
+ deliberately exploded) within range, is shot down and simply has no effect.\
+ Also, doubles defense for units in the city against non-nuclear missiles.\
 ")
 ; NOTE:
 ; Civ2 does not document the "Unit_Defend"/"Missile" aspect; does it apply or 
not?

Modified: trunk/data/civ2civ3/buildings.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/buildings.ruleset?rev=31092&r1=31091&r2=31092&view=diff
==============================================================================
--- trunk/data/civ2civ3/buildings.ruleset       (original)
+++ trunk/data/civ2civ3/buildings.ruleset       Sat Dec 19 11:04:32 2015
@@ -958,11 +958,11 @@
 sound_alt      = "b_generic"
 helptext       = _("\
 Protects a city and its environs (up to 2 tiles away) from attacks \
-by Nuclear units. A Nuclear unit attacking a city with SDI Defense, \
-or attacking a unit (or deliberately exploded) within range, is shot \
-down and simply has no effect. Also, doubles the intrinsic \
-defense strength of units in the city when defending against \
-conventional missiles.\
+by other nations' Nuclear units. A Nuclear unit not owned by you or a \
+teammate which attacks a city with SDI Defense, or attacks a unit (or is \
+deliberately exploded) within range, is shot down and simply has no effect. \
+Also, doubles the intrinsic defense strength of units in the city when \
+defending against conventional missiles.\
 ")
 
 [building_sewer_system]

Modified: trunk/data/classic/buildings.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/classic/buildings.ruleset?rev=31092&r1=31091&r2=31092&view=diff
==============================================================================
--- trunk/data/classic/buildings.ruleset        (original)
+++ trunk/data/classic/buildings.ruleset        Sat Dec 19 11:04:32 2015
@@ -836,10 +836,10 @@
 sound_alt      = "b_generic"
 helptext       = _("\
 Protects a city and its environs (up to 2 tiles away) from attacks\
- by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\
- or attacking a unit (or deliberately exploded) within range, is shot\
- down and simply has no effect. Also, doubles defense for units in\
- the city against non-nuclear missiles.\
+ by other nations' Nuclear units. A Nuclear unit not owned by you or a\
+ teammate which attacks a city with SDI Defense, or attacks a unit (or is\
+ deliberately exploded) within range, is shot down and simply has no effect.\
+ Also, doubles defense for units in the city against non-nuclear missiles.\
 ")
 ; NOTE:
 ; Civ2 does not document the "Unit_Defend"/"Missile" aspect; does it apply or 
not?

Modified: trunk/data/experimental/buildings.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/experimental/buildings.ruleset?rev=31092&r1=31091&r2=31092&view=diff
==============================================================================
--- trunk/data/experimental/buildings.ruleset   (original)
+++ trunk/data/experimental/buildings.ruleset   Sat Dec 19 11:04:32 2015
@@ -892,10 +892,10 @@
 sound_alt      = "b_generic"
 helptext       = _("\
 Protects a city and its environs (up to 2 tiles away) from attacks\
- by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\
- or attacking a unit (or deliberately exploded) within range, is shot\
- down and simply has no effect. Also, doubles defense for units in\
- the city against non-nuclear missiles.\
+ by other nations' Nuclear units. A Nuclear unit not owned by you or a\
+ teammate which attacks a city with SDI Defense, or attacks a unit (or is\
+ deliberately exploded) within range, is shot down and simply has no effect.\
+ Also, doubles defense for units in the city against non-nuclear missiles.\
 ")
 ; NOTE:
 ; Civ2 does not document the "Unit_Defend"/"Missile" aspect; does it apply or 
not?

Modified: trunk/data/multiplayer/buildings.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/multiplayer/buildings.ruleset?rev=31092&r1=31091&r2=31092&view=diff
==============================================================================
--- trunk/data/multiplayer/buildings.ruleset    (original)
+++ trunk/data/multiplayer/buildings.ruleset    Sat Dec 19 11:04:32 2015
@@ -815,10 +815,10 @@
 sound_alt      = "b_generic"
 helptext       = _("\
 Protects a city and its environs (up to 2 tiles away) from attacks\
- by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\
- or attacking a unit (or deliberately exploded) within range, is shot\
- down and simply has no effect. Also, doubles defense for units in\
- the city against non-nuclear missiles.\
+ by other nations' Nuclear units. A Nuclear unit not owned by you or a\
+ teammate which attacks a city with SDI Defense, or attacks a unit (or is\
+ deliberately exploded) within range, is shot down and simply has no effect.\
+ Also, doubles defense for units in the city against non-nuclear missiles.\
 ")
 
 [building_sewer_system]

Modified: trunk/data/sandbox/buildings.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/buildings.ruleset?rev=31092&r1=31091&r2=31092&view=diff
==============================================================================
--- trunk/data/sandbox/buildings.ruleset        (original)
+++ trunk/data/sandbox/buildings.ruleset        Sat Dec 19 11:04:32 2015
@@ -958,11 +958,11 @@
 sound_alt      = "b_generic"
 helptext       = _("\
 Protects a city and its environs (up to 2 tiles away) from attacks \
-by Nuclear units. A Nuclear unit attacking a city with SDI Defense, \
-or attacking a unit (or deliberately exploded) within range, is shot \
-down and simply has no effect. Also, doubles the intrinsic \
-defense strength of units in the city when defending against \
-conventional missiles.\
+by other nations' Nuclear units. A Nuclear unit not owned by you or a \
+teammate which attacks a city with SDI Defense, or attacks a unit (or is \
+deliberately exploded) within range, is shot down and simply has no effect. \
+Also, doubles the intrinsic defense strength of units in the city when \
+defending against conventional missiles.\
 ")
 
 [building_sewer_system]


_______________________________________________
Freeciv-commits mailing list
Freeciv-commits@gna.org
https://mail.gna.org/listinfo/freeciv-commits

Reply via email to