Author: cazfi
Date: Wed Feb 10 13:18:44 2016
New Revision: 31863

URL: http://svn.gna.org/viewcvs/freeciv?rev=31863&view=rev
Log:
Updated resource gfx tag documentation comments in supplied terrain.ruleset 
files.

See bug #24239

Modified:
    branches/S2_5/data/alien/terrain.ruleset
    branches/S2_5/data/civ1/terrain.ruleset
    branches/S2_5/data/civ2/terrain.ruleset
    branches/S2_5/data/civ2civ3/terrain.ruleset
    branches/S2_5/data/classic/terrain.ruleset
    branches/S2_5/data/experimental/terrain.ruleset
    branches/S2_5/data/multiplayer/terrain.ruleset

Modified: branches/S2_5/data/alien/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/alien/terrain.ruleset?rev=31863&r1=31862&r2=31863&view=diff
==============================================================================
--- branches/S2_5/data/alien/terrain.ruleset    (original)
+++ branches/S2_5/data/alien/terrain.ruleset    Wed Feb 10 13:18:44 2016
@@ -503,6 +503,27 @@
 city can never be located on Boiling Ocean.\
 ")
 
+; The individual resource types, one per section.
+; Roughly sorted by identifier.
+; The actual tag used (the * in [resource_*]) must be unique for each resource,
+; and may be used in debug output when reading this file.
+;
+; Notes:
+;
+; name                 = name as seen by user; if "unused", it is not used,
+;                        but is included for conversion and/or the editor.
+; graphic              = tag specifying preferred graphic
+; graphic_alt         = tag for alternate garphic if preferred graphic is not 
+;                       present; especially if preferred graphic is 
non-standard, 
+;                       this should be a standard tag.  Otherwise can use eg 
"-" 
+;                       for no alternate graphic.
+; identifier           = single-character identifier used in savegames.  This
+;                        must be unique for each resource, and changing it will
+;                        break savegame compatibility.
+; food                 = increased food production
+; shield               = increased shield production
+; trade                = increased trade production
+
 [resource_resources]
 name        = _("Resources")
 graphic     = "ts.resources"

Modified: branches/S2_5/data/civ1/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ1/terrain.ruleset?rev=31863&r1=31862&r2=31863&view=diff
==============================================================================
--- branches/S2_5/data/civ1/terrain.ruleset     (original)
+++ branches/S2_5/data/civ1/terrain.ruleset     Wed Feb 10 13:18:44 2016
@@ -620,9 +620,11 @@
 ;
 ; name                 = name as seen by user; if "unused", it is not used,
 ;                        but is included for conversion and/or the editor.
-; graphic              = preferred graphic [tile_*] in tilespec.
-; graphic_alt          = alternate graphic [tile_*] when preferred is not 
found;
-;                        otherwise may be "-"
+; graphic              = tag specifying preferred graphic
+; graphic_alt         = tag for alternate garphic if preferred graphic is not 
+;                       present; especially if preferred graphic is 
non-standard, 
+;                       this should be a standard tag.  Otherwise can use eg 
"-" 
+;                       for no alternate graphic.
 ; identifier           = single-character identifier used in savegames.  This
 ;                        must be unique for each resource, and changing it will
 ;                        break savegame compatibility.

Modified: branches/S2_5/data/civ2/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2/terrain.ruleset?rev=31863&r1=31862&r2=31863&view=diff
==============================================================================
--- branches/S2_5/data/civ2/terrain.ruleset     (original)
+++ branches/S2_5/data/civ2/terrain.ruleset     Wed Feb 10 13:18:44 2016
@@ -614,9 +614,11 @@
 ;
 ; name                 = name as seen by user; if "unused", it is not used,
 ;                        but is included for conversion and/or the editor.
-; graphic              = preferred graphic [tile_*] in tilespec.
-; graphic_alt          = alternate graphic [tile_*] when preferred is not 
found;
-;                        otherwise may be "-"
+; graphic              = tag specifying preferred graphic
+; graphic_alt         = tag for alternate garphic if preferred graphic is not 
+;                       present; especially if preferred graphic is 
non-standard, 
+;                       this should be a standard tag.  Otherwise can use eg 
"-" 
+;                       for no alternate graphic.
 ; identifier           = single-character identifier used in savegames.  This
 ;                        must be unique for each resource, and changing it will
 ;                        break savegame compatibility.

Modified: branches/S2_5/data/civ2civ3/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2civ3/terrain.ruleset?rev=31863&r1=31862&r2=31863&view=diff
==============================================================================
--- branches/S2_5/data/civ2civ3/terrain.ruleset (original)
+++ branches/S2_5/data/civ2civ3/terrain.ruleset Wed Feb 10 13:18:44 2016
@@ -797,9 +797,11 @@
 ;
 ; name                 = name as seen by user; if "unused", it is not used,
 ;                        but is included for conversion and/or the editor.
-; graphic              = preferred graphic [tile_*] in tilespec.
-; graphic_alt          = alternate graphic [tile_*] when preferred is not 
found;
-;                        otherwise may be "-"
+; graphic              = tag specifying preferred graphic
+; graphic_alt         = tag for alternate garphic if preferred graphic is not 
+;                       present; especially if preferred graphic is 
non-standard, 
+;                       this should be a standard tag.  Otherwise can use eg 
"-" 
+;                       for no alternate graphic.
 ; identifier           = single-character identifier used in savegames.  This
 ;                        must be unique for each resource, and changing it will
 ;                        break savegame compatibility.

Modified: branches/S2_5/data/classic/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/classic/terrain.ruleset?rev=31863&r1=31862&r2=31863&view=diff
==============================================================================
--- branches/S2_5/data/classic/terrain.ruleset  (original)
+++ branches/S2_5/data/classic/terrain.ruleset  Wed Feb 10 13:18:44 2016
@@ -783,9 +783,11 @@
 ;
 ; name                 = name as seen by user; if "unused", it is not used,
 ;                        but is included for conversion and/or the editor.
-; graphic              = preferred graphic [tile_*] in tilespec.
-; graphic_alt          = alternate graphic [tile_*] when preferred is not 
found;
-;                        otherwise may be "-"
+; graphic              = tag specifying preferred graphic
+; graphic_alt         = tag for alternate garphic if preferred graphic is not 
+;                       present; especially if preferred graphic is 
non-standard, 
+;                       this should be a standard tag.  Otherwise can use eg 
"-" 
+;                       for no alternate graphic.
 ; identifier           = single-character identifier used in savegames.  This
 ;                        must be unique for each resource, and changing it will
 ;                        break savegame compatibility.

Modified: branches/S2_5/data/experimental/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/experimental/terrain.ruleset?rev=31863&r1=31862&r2=31863&view=diff
==============================================================================
--- branches/S2_5/data/experimental/terrain.ruleset     (original)
+++ branches/S2_5/data/experimental/terrain.ruleset     Wed Feb 10 13:18:44 2016
@@ -759,9 +759,11 @@
 ;
 ; name                 = name as seen by user; if "unused", it is not used,
 ;                        but is included for conversion and/or the editor.
-; graphic              = preferred graphic [tile_*] in tilespec.
-; graphic_alt          = alternate graphic [tile_*] when preferred is not 
found;
-;                        otherwise may be "-"
+; graphic              = tag specifying preferred graphic
+; graphic_alt         = tag for alternate garphic if preferred graphic is not 
+;                       present; especially if preferred graphic is 
non-standard, 
+;                       this should be a standard tag.  Otherwise can use eg 
"-" 
+;                       for no alternate graphic.
 ; identifier           = single-character identifier used in savegames.  This
 ;                        must be unique for each resource, and changing it will
 ;                        break savegame compatibility.

Modified: branches/S2_5/data/multiplayer/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/multiplayer/terrain.ruleset?rev=31863&r1=31862&r2=31863&view=diff
==============================================================================
--- branches/S2_5/data/multiplayer/terrain.ruleset      (original)
+++ branches/S2_5/data/multiplayer/terrain.ruleset      Wed Feb 10 13:18:44 2016
@@ -757,9 +757,11 @@
 ;
 ; name                 = name as seen by user; if "unused", it is not used,
 ;                        but is included for conversion and/or the editor.
-; graphic              = preferred graphic [tile_*] in tilespec.
-; graphic_alt          = alternate graphic [tile_*] when preferred is not 
found;
-;                        otherwise may be "-"
+; graphic              = tag specifying preferred graphic
+; graphic_alt         = tag for alternate garphic if preferred graphic is not 
+;                       present; especially if preferred graphic is 
non-standard, 
+;                       this should be a standard tag.  Otherwise can use eg 
"-" 
+;                       for no alternate graphic.
 ; identifier           = single-character identifier used in savegames.  This
 ;                        must be unique for each resource, and changing it will
 ;                        break savegame compatibility.


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