Author: cazfi
Date: Fri Feb 19 08:52:08 2016
New Revision: 31985

URL: http://svn.gna.org/viewcvs/freeciv?rev=31985&view=rev
Log:
Corrected comment about "Trireme" flag. There's no risk of triremes sinking.

Modified:
    branches/S2_5/common/unittype.h

Modified: branches/S2_5/common/unittype.h
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/common/unittype.h?rev=31985&r1=31984&r2=31985&view=diff
==============================================================================
--- branches/S2_5/common/unittype.h     (original)
+++ branches/S2_5/common/unittype.h     Fri Feb 19 08:52:08 2016
@@ -160,7 +160,7 @@
 #define SPECENUM_VALUE10NAME N_("?unitflag:Settlers")
 #define SPECENUM_VALUE11 UTYF_DIPLOMAT
 #define SPECENUM_VALUE11NAME N_("?unitflag:Diplomat")
-/* Trireme sinking effect */
+/* Trireme must stay close to the coast */
 #define SPECENUM_VALUE12 UTYF_TRIREME
 #define SPECENUM_VALUE12NAME N_("?unitflag:Trireme")
 /* Nuclear attack effect */


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