Author: cazfi Date: Mon Feb 22 12:41:07 2016 New Revision: 32022 URL: http://svn.gna.org/viewcvs/freeciv?rev=32022&view=rev Log: Fixed placement of the "Highest Peak" map label on supplied rulesets.
Report and initial patch by taka <taka> See bug #24436 Modified: trunk/data/civ2civ3/script.lua trunk/data/classic/script.lua trunk/data/sandbox/script.lua Modified: trunk/data/civ2civ3/script.lua URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/script.lua?rev=32022&r1=32021&r2=32022&view=diff ============================================================================== --- trunk/data/civ2civ3/script.lua (original) +++ trunk/data/civ2civ3/script.lua Mon Feb 22 12:41:07 2016 @@ -46,7 +46,7 @@ -- Decide if a label should be included and, in case it should, where. if random(1, 100) <= 75 then - selected_mountains = random(1, mountains) + selected_mountain = random(1, mountains) end if random(1, 100) <= 75 then selected_ocean = random(1, deep_oceans) Modified: trunk/data/classic/script.lua URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/classic/script.lua?rev=32022&r1=32021&r2=32022&view=diff ============================================================================== --- trunk/data/classic/script.lua (original) +++ trunk/data/classic/script.lua Mon Feb 22 12:41:07 2016 @@ -46,7 +46,7 @@ -- Decide if a label should be included and, in case it should, where. if random(1, 100) <= 75 then - selected_mountains = random(1, mountains) + selected_mountain = random(1, mountains) end if random(1, 100) <= 75 then selected_ocean = random(1, deep_oceans) Modified: trunk/data/sandbox/script.lua URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/script.lua?rev=32022&r1=32021&r2=32022&view=diff ============================================================================== --- trunk/data/sandbox/script.lua (original) +++ trunk/data/sandbox/script.lua Mon Feb 22 12:41:07 2016 @@ -46,7 +46,7 @@ -- Decide if a label should be included and, in case it should, where. if random(1, 100) <= 75 then - selected_mountains = random(1, mountains) + selected_mountain = random(1, mountains) end if random(1, 100) <= 75 then selected_ocean = random(1, deep_oceans) _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits