Author: sveinung
Date: Thu Mar 31 08:49:40 2016
New Revision: 32285

URL: http://svn.gna.org/viewcvs/freeciv?rev=32285&view=rev
Log:
Comment fix: refer to the correct variable.

Fix reference in the comments explaining the "Civ (I|II)" research cost
style. The researchcost setting is ancient and long gone. "Civ (I|II)" uses
base_tech_cost.

Modified:
    trunk/common/research.c
    trunk/data/alien/game.ruleset
    trunk/data/civ1/game.ruleset
    trunk/data/civ2/game.ruleset
    trunk/data/civ2civ3/game.ruleset
    trunk/data/classic/game.ruleset
    trunk/data/experimental/game.ruleset
    trunk/data/multiplayer/game.ruleset
    trunk/data/sandbox/game.ruleset
    trunk/data/stub/game.ruleset

Modified: trunk/common/research.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/common/research.c?rev=32285&r1=32284&r2=32285&view=diff
==============================================================================
--- trunk/common/research.c     (original)
+++ trunk/common/research.c     Thu Mar 31 08:49:40 2016
@@ -819,7 +819,7 @@
   from game.info.tech_cost_style and game.info.tech_leakage.
 
   tech_cost_style:
-  TECH_COST_CIV1CIV2: Civ (I|II) style. Every new tech add researchcost to
+  TECH_COST_CIV1CIV2: Civ (I|II) style. Every new tech add base_tech_cost to
                       cost of next tech.
   TECH_COST_CLASSIC: Cost of technology is:
                        base_tech_cost * (1 + reqs) * sqrt(1 + reqs) / 2

Modified: trunk/data/alien/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/alien/game.ruleset?rev=32285&r1=32284&r2=32285&view=diff
==============================================================================
--- trunk/data/alien/game.ruleset       (original)
+++ trunk/data/alien/game.ruleset       Thu Mar 31 08:49:40 2016
@@ -522,7 +522,7 @@
 
 [research]
 ; Method of calculating technology costs
-;   "Civ I|II"      - Civ (I|II) style. Every new tech add researchcost to
+;   "Civ I|II"      - Civ (I|II) style. Every new tech add base_tech_cost to
 ;                     cost of next tech.
 ;   "Classic"       - Cost of technology is:
 ;                       base_tech_cost * (1 + reqs) * sqrt(1 + reqs) / 2

Modified: trunk/data/civ1/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ1/game.ruleset?rev=32285&r1=32284&r2=32285&view=diff
==============================================================================
--- trunk/data/civ1/game.ruleset        (original)
+++ trunk/data/civ1/game.ruleset        Thu Mar 31 08:49:40 2016
@@ -472,7 +472,7 @@
 
 [research]
 ; Method of calculating technology costs
-;   "Civ I|II"      - Civ (I|II) style. Every new tech add researchcost to
+;   "Civ I|II"      - Civ (I|II) style. Every new tech add base_tech_cost to
 ;                     cost of next tech.
 ;   "Classic"       - Cost of technology is:
 ;                       base_tech_cost * (1 + reqs) * sqrt(1 + reqs) / 2

Modified: trunk/data/civ2/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2/game.ruleset?rev=32285&r1=32284&r2=32285&view=diff
==============================================================================
--- trunk/data/civ2/game.ruleset        (original)
+++ trunk/data/civ2/game.ruleset        Thu Mar 31 08:49:40 2016
@@ -571,7 +571,7 @@
 
 [research]
 ; Method of calculating technology costs
-;   "Civ I|II"      - Civ (I|II) style. Every new tech add researchcost to
+;   "Civ I|II"      - Civ (I|II) style. Every new tech add base_tech_cost to
 ;                     cost of next tech.
 ;   "Classic"       - Cost of technology is:
 ;                       base_tech_cost * (1 + reqs) * sqrt(1 + reqs) / 2

Modified: trunk/data/civ2civ3/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/game.ruleset?rev=32285&r1=32284&r2=32285&view=diff
==============================================================================
--- trunk/data/civ2civ3/game.ruleset    (original)
+++ trunk/data/civ2civ3/game.ruleset    Thu Mar 31 08:49:40 2016
@@ -616,7 +616,7 @@
 
 [research]
 ; Method of calculating technology costs
-;   "Civ I|II"      - Civ (I|II) style. Every new tech add researchcost to
+;   "Civ I|II"      - Civ (I|II) style. Every new tech add base_tech_cost to
 ;                     cost of next tech.
 ;   "Classic"       - Cost of technology is:
 ;                       base_tech_cost * (1 + reqs) * sqrt(1 + reqs) / 2

Modified: trunk/data/classic/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/classic/game.ruleset?rev=32285&r1=32284&r2=32285&view=diff
==============================================================================
--- trunk/data/classic/game.ruleset     (original)
+++ trunk/data/classic/game.ruleset     Thu Mar 31 08:49:40 2016
@@ -573,7 +573,7 @@
 
 [research]
 ; Method of calculating technology costs
-;   "Civ I|II"      - Civ (I|II) style. Every new tech add researchcost to
+;   "Civ I|II"      - Civ (I|II) style. Every new tech add base_tech_cost to
 ;                     cost of next tech.
 ;   "Classic"       - Cost of technology is:
 ;                       base_tech_cost * (1 + reqs) * sqrt(1 + reqs) / 2

Modified: trunk/data/experimental/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/experimental/game.ruleset?rev=32285&r1=32284&r2=32285&view=diff
==============================================================================
--- trunk/data/experimental/game.ruleset        (original)
+++ trunk/data/experimental/game.ruleset        Thu Mar 31 08:49:40 2016
@@ -590,7 +590,7 @@
 
 [research]
 ; Method of calculating technology costs
-;   "Civ I|II"      - Civ (I|II) style. Every new tech add researchcost to
+;   "Civ I|II"      - Civ (I|II) style. Every new tech add base_tech_cost to
 ;                     cost of next tech.
 ;   "Classic"       - Cost of technology is:
 ;                       base_tech_cost * (1 + reqs) * sqrt(1 + reqs) / 2

Modified: trunk/data/multiplayer/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/multiplayer/game.ruleset?rev=32285&r1=32284&r2=32285&view=diff
==============================================================================
--- trunk/data/multiplayer/game.ruleset (original)
+++ trunk/data/multiplayer/game.ruleset Thu Mar 31 08:49:40 2016
@@ -556,7 +556,7 @@
 
 [research]
 ; Method of calculating technology costs
-;   "Civ I|II"      - Civ (I|II) style. Every new tech add researchcost to
+;   "Civ I|II"      - Civ (I|II) style. Every new tech add base_tech_cost to
 ;                     cost of next tech.
 ;   "Classic"       - Cost of technology is:
 ;                       base_tech_cost * (1 + reqs) * sqrt(1 + reqs) / 2

Modified: trunk/data/sandbox/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/game.ruleset?rev=32285&r1=32284&r2=32285&view=diff
==============================================================================
--- trunk/data/sandbox/game.ruleset     (original)
+++ trunk/data/sandbox/game.ruleset     Thu Mar 31 08:49:40 2016
@@ -710,7 +710,7 @@
 
 [research]
 ; Method of calculating technology costs
-;   "Civ I|II"      - Civ (I|II) style. Every new tech add researchcost to
+;   "Civ I|II"      - Civ (I|II) style. Every new tech add base_tech_cost to
 ;                     cost of next tech.
 ;   "Classic"       - Cost of technology is:
 ;                       base_tech_cost * (1 + reqs) * sqrt(1 + reqs) / 2

Modified: trunk/data/stub/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/stub/game.ruleset?rev=32285&r1=32284&r2=32285&view=diff
==============================================================================
--- trunk/data/stub/game.ruleset        (original)
+++ trunk/data/stub/game.ruleset        Thu Mar 31 08:49:40 2016
@@ -248,7 +248,7 @@
 
 [research]
 ; Method of calculating technology costs
-;   "Civ I|II"      - Civ (I|II) style. Every new tech add researchcost to
+;   "Civ I|II"      - Civ (I|II) style. Every new tech add base_tech_cost to
 ;                     cost of next tech.
 ;   "Classic"       - Cost of technology is:
 ;                       base_tech_cost * (1 + reqs) * sqrt(1 + reqs) / 2


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