Author: cazfi
Date: Thu Apr  7 21:11:24 2016
New Revision: 32313

URL: http://svn.gna.org/viewcvs/freeciv?rev=32313&view=rev
Log:
Made City Walls and Great Wall effective against Big Land units in experimental 
ruleset.

Reported by Caedo <caedo>

See bug #24522

Modified:
    branches/S2_6/data/experimental/effects.ruleset

Modified: branches/S2_6/data/experimental/effects.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/experimental/effects.ruleset?rev=32313&r1=32312&r2=32313&view=diff
==============================================================================
--- branches/S2_6/data/experimental/effects.ruleset     (original)
+++ branches/S2_6/data/experimental/effects.ruleset     Thu Apr  7 21:11:24 2016
@@ -1056,7 +1056,7 @@
       "Building", "Michelangelo's Chapel", "Player", FALSE
     }
 
-[effect_city_walls]
+[effect_city_walls_land_defense]
 type    = "Defend_Bonus"
 value  = 200
 reqs   =
@@ -1064,10 +1064,20 @@
       "Building", "City Walls", "City", TRUE
       "UnitClass", "Land", "Local", TRUE
       "Building", "Great Wall", "Player", FALSE
+    }
+
+[effect_city_walls_big_land_defense]
+type    = "Defend_Bonus"
+value  = 200
+reqs   =
+    { "type", "name", "range", "present"
+      "Building", "City Walls", "City", TRUE
+      "UnitClass", "Big Land", "Local", TRUE
+      "Building", "Great Wall", "Player", FALSE
       "UnitType", "Howitzer", "Local", FALSE
     }
 
-[effect_city_walls_0]
+[effect_city_walls_heli_defense]
 type    = "Defend_Bonus"
 value  = 200
 reqs   =
@@ -2020,18 +2030,28 @@
       "Building", "Great Library", "Player"
     }
 
-[effect_great_wall]
+[effect_great_wall_land_defense]
 type    = "Defend_Bonus"
 value  = 200
 reqs   =
+    { "type", "name", "range"
+      "Building", "Great Wall", "Player"
+      "UnitClass", "Land", "Local"
+      "CityTile", "Center", "Local"
+    }
+
+[effect_great_wall_big_land_defense]
+type    = "Defend_Bonus"
+value  = 200
+reqs   =
     { "type", "name", "range", "present"
       "Building", "Great Wall", "Player", TRUE
-      "UnitClass", "Land", "Local", TRUE
+      "UnitClass", "Big Land", "Local", TRUE
       "CityTile", "Center", "Local", TRUE
       "UnitType", "Howitzer", "Local", FALSE
     }
 
-[effect_great_wall_0]
+[effect_great_wall_heli_defense]
 type    = "Defend_Bonus"
 value  = 200
 reqs   =


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