Author: cazfi
Date: Tue Apr 26 05:42:20 2016
New Revision: 32493

URL: http://svn.gna.org/viewcvs/freeciv?rev=32493&view=rev
Log:
Typofix to comment of supplied rulesets; "attach" -> "attack"

See bug #24602

Modified:
    trunk/data/alien/units.ruleset
    trunk/data/civ1/units.ruleset
    trunk/data/civ2/units.ruleset
    trunk/data/civ2civ3/units.ruleset
    trunk/data/classic/units.ruleset
    trunk/data/experimental/units.ruleset
    trunk/data/multiplayer/units.ruleset
    trunk/data/sandbox/units.ruleset
    trunk/data/stub/units.ruleset

Modified: trunk/data/alien/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/alien/units.ruleset?rev=32493&r1=32492&r2=32493&view=diff
==============================================================================
--- trunk/data/alien/units.ruleset      (original)
+++ trunk/data/alien/units.ruleset      Tue Apr 26 05:42:20 2016
@@ -120,7 +120,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should

Modified: trunk/data/civ1/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ1/units.ruleset?rev=32493&r1=32492&r2=32493&view=diff
==============================================================================
--- trunk/data/civ1/units.ruleset       (original)
+++ trunk/data/civ1/units.ruleset       Tue Apr 26 05:42:20 2016
@@ -115,7 +115,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should

Modified: trunk/data/civ2/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2/units.ruleset?rev=32493&r1=32492&r2=32493&view=diff
==============================================================================
--- trunk/data/civ2/units.ruleset       (original)
+++ trunk/data/civ2/units.ruleset       Tue Apr 26 05:42:20 2016
@@ -121,7 +121,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should

Modified: trunk/data/civ2civ3/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/units.ruleset?rev=32493&r1=32492&r2=32493&view=diff
==============================================================================
--- trunk/data/civ2civ3/units.ruleset   (original)
+++ trunk/data/civ2civ3/units.ruleset   Tue Apr 26 05:42:20 2016
@@ -129,7 +129,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should

Modified: trunk/data/classic/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/classic/units.ruleset?rev=32493&r1=32492&r2=32493&view=diff
==============================================================================
--- trunk/data/classic/units.ruleset    (original)
+++ trunk/data/classic/units.ruleset    Tue Apr 26 05:42:20 2016
@@ -127,7 +127,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should

Modified: trunk/data/experimental/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/experimental/units.ruleset?rev=32493&r1=32492&r2=32493&view=diff
==============================================================================
--- trunk/data/experimental/units.ruleset       (original)
+++ trunk/data/experimental/units.ruleset       Tue Apr 26 05:42:20 2016
@@ -130,7 +130,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should

Modified: trunk/data/multiplayer/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/multiplayer/units.ruleset?rev=32493&r1=32492&r2=32493&view=diff
==============================================================================
--- trunk/data/multiplayer/units.ruleset        (original)
+++ trunk/data/multiplayer/units.ruleset        Tue Apr 26 05:42:20 2016
@@ -126,7 +126,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should

Modified: trunk/data/sandbox/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/units.ruleset?rev=32493&r1=32492&r2=32493&view=diff
==============================================================================
--- trunk/data/sandbox/units.ruleset    (original)
+++ trunk/data/sandbox/units.ruleset    Tue Apr 26 05:42:20 2016
@@ -134,7 +134,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should

Modified: trunk/data/stub/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/stub/units.ruleset?rev=32493&r1=32492&r2=32493&view=diff
==============================================================================
--- trunk/data/stub/units.ruleset       (original)
+++ trunk/data/stub/units.ruleset       Tue Apr 26 05:42:20 2016
@@ -100,7 +100,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type 
flag
 ;                       "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should


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