Date: Wed May 4 17:00:56 2016
New Revision: 32576
Enabled tired attack in civ2civ3 ruleset.
Patch by David Fernandez <bardo>
See patch #7160
--- branches/S2_6/data/civ2civ3/README.civ2civ3 (original)
+++ branches/S2_6/data/civ2civ3/README.civ2civ3 Wed May 4 17:00:56 2016
@@ -77,6 +77,11 @@
shrinks due to starvation, one of those extra units will be disbanded.
- Units lose one Veteran level when upgraded.
+- Enabled tired attack: units that attack with less than a single move
+ point will have their attack power reduced accordingly.
+ If they have 2/3 movement points, they will attack with 2/3 strength.
+ If they have 1/3 movement points, they will attack with 1/3 strength.
- Unlimited movement on rails delayed to maglev (available with
Superconductors). Movement bonus on Railroads x6, on Roads x3, on
--- branches/S2_6/data/civ2civ3/game.ruleset (original)
+++ branches/S2_6/data/civ2civ3/game.ruleset Wed May 4 17:00:56 2016
@@ -188,7 +188,7 @@
; 2/3 move points will have attack power 2/3 of normal.
; If this is set to FALSE units will attack with full strength even if they
; have only fractional moves left.
-tired_attack = FALSE
+tired_attack = TRUE
; If force_trade_route is set to TRUE it is illegal for an actor unit to
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