Author: sveinung
Date: Fri Jun  3 04:29:01 2016
New Revision: 32792

URL: http://svn.gna.org/viewcvs/freeciv?rev=32792&view=rev
Log:
"Poison City" leaves the food stock alone.

Stop claiming that the action "Poison City" will empty the food stock.

Reported by fomalhaut on the forums.

See bug #24720

Modified:
    trunk/data/civ2/units.ruleset
    trunk/data/civ2civ3/units.ruleset
    trunk/data/classic/units.ruleset
    trunk/data/experimental/units.ruleset
    trunk/data/multiplayer/units.ruleset
    trunk/data/sandbox/units.ruleset

Modified: trunk/data/civ2/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2/units.ruleset?rev=32792&r1=32791&r2=32792&view=diff
==============================================================================
--- trunk/data/civ2/units.ruleset       (original)
+++ trunk/data/civ2/units.ruleset       Fri Jun  3 04:29:01 2016
@@ -2066,7 +2066,7 @@
  - sabotage an enemy unit (reducing its hit points to half), if it is\
  alone on a tile and the players are at war;\n\
  - poison the water supply of an enemy city (reducing the population\
- by one and emptying the granary);\n\
+ by one);\n\
  - steal specific technology (with a reduced chance of success);\n\
  - steal further technologies from a city which has already been\
  stolen from (although cities become more resistant each time they\

Modified: trunk/data/civ2civ3/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/units.ruleset?rev=32792&r1=32791&r2=32792&view=diff
==============================================================================
--- trunk/data/civ2civ3/units.ruleset   (original)
+++ trunk/data/civ2civ3/units.ruleset   Fri Jun  3 04:29:01 2016
@@ -2348,7 +2348,7 @@
  - sabotage an enemy unit (reducing its hit points to half), if it is\
  alone on a tile and the players are at war;\n\
  - poison the water supply of an enemy city (reducing the population\
- by one and emptying the granary);\n\
+ by one);\n\
  - steal specific technology (with a reduced chance of success);\n\
  - steal further technologies from a city which has already been\
  stolen from (although cities become more resistant each time they\

Modified: trunk/data/classic/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/classic/units.ruleset?rev=32792&r1=32791&r2=32792&view=diff
==============================================================================
--- trunk/data/classic/units.ruleset    (original)
+++ trunk/data/classic/units.ruleset    Fri Jun  3 04:29:01 2016
@@ -2137,7 +2137,7 @@
  - sabotage an enemy unit (reducing its hit points to half), if it is\
  alone on a tile and the players are at war;\n\
  - poison the water supply of an enemy city (reducing the population\
- by one and emptying the granary);\n\
+ by one);\n\
  - steal specific technology (with a reduced chance of success);\n\
  - steal further technologies from a city which has already been\
  stolen from (although cities become more resistant each time they\

Modified: trunk/data/experimental/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/experimental/units.ruleset?rev=32792&r1=32791&r2=32792&view=diff
==============================================================================
--- trunk/data/experimental/units.ruleset       (original)
+++ trunk/data/experimental/units.ruleset       Fri Jun  3 04:29:01 2016
@@ -2165,7 +2165,7 @@
  - sabotage an enemy unit (reducing its hit points to half), if it is\
  alone on a tile and the players are at war;\n\
  - poison the water supply of an enemy city (reducing the population\
- by one and emptying the granary);\n\
+ by one);\n\
  - steal specific technology (with a reduced chance of success);\n\
  - steal further technologies from a city which has already been\
  stolen from (although cities become more resistant each time they\

Modified: trunk/data/multiplayer/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/multiplayer/units.ruleset?rev=32792&r1=32791&r2=32792&view=diff
==============================================================================
--- trunk/data/multiplayer/units.ruleset        (original)
+++ trunk/data/multiplayer/units.ruleset        Fri Jun  3 04:29:01 2016
@@ -2234,7 +2234,7 @@
  - sabotage an enemy unit (reducing its hit points to half), if it is\
  alone on a tile and the players are at war;\n\
  - poison the water supply of an enemy city (reducing the population\
- by one and emptying the granary);\n\
+ by one);\n\
  - steal specific technology (with a reduced chance of success);\n\
  - steal further technologies from a city which has already been\
  stolen from (although cities become more resistant each time they\

Modified: trunk/data/sandbox/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/units.ruleset?rev=32792&r1=32791&r2=32792&view=diff
==============================================================================
--- trunk/data/sandbox/units.ruleset    (original)
+++ trunk/data/sandbox/units.ruleset    Fri Jun  3 04:29:01 2016
@@ -2363,7 +2363,7 @@
  - sabotage an enemy unit (reducing its hit points to half), if it is\
  alone on a tile and the players are at war;\n\
  - poison the water supply of an enemy city (reducing the population\
- by one and emptying the granary);\n\
+ by one);\n\
  - steal specific technology (with a reduced chance of success);\n\
  - steal further technologies from a city which has already been\
  stolen from (although cities become more resistant each time they\


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