Author: sveinung
Date: Fri Jun  3 04:29:38 2016
New Revision: 32793

URL: http://svn.gna.org/viewcvs/freeciv?rev=32793&view=rev
Log:
"Poison City" leaves the food stock alone.

Stop claiming that the action "Poison City" will empty the food stock.

Reported by fomalhaut on the forums.

See bug #24720

Modified:
    branches/S2_6/data/civ2/units.ruleset
    branches/S2_6/data/civ2civ3/units.ruleset
    branches/S2_6/data/classic/units.ruleset
    branches/S2_6/data/experimental/units.ruleset
    branches/S2_6/data/multiplayer/units.ruleset
    branches/S2_6/data/sandbox/units.ruleset

Modified: branches/S2_6/data/civ2/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2/units.ruleset?rev=32793&r1=32792&r2=32793&view=diff
==============================================================================
--- branches/S2_6/data/civ2/units.ruleset       (original)
+++ branches/S2_6/data/civ2/units.ruleset       Fri Jun  3 04:29:38 2016
@@ -2046,7 +2046,7 @@
  - sabotage an enemy unit (reducing its hit points to half), if it is\
  alone on a tile and the players are at war;\n\
  - poison the water supply of an enemy city (reducing the population\
- by one and emptying the granary);\n\
+ by one);\n\
  - steal specific technology (with a reduced chance of success);\n\
  - steal further technologies from a city which has already been\
  stolen from (although cities become more resistant each time they\

Modified: branches/S2_6/data/civ2civ3/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2civ3/units.ruleset?rev=32793&r1=32792&r2=32793&view=diff
==============================================================================
--- branches/S2_6/data/civ2civ3/units.ruleset   (original)
+++ branches/S2_6/data/civ2civ3/units.ruleset   Fri Jun  3 04:29:38 2016
@@ -2325,7 +2325,7 @@
  - sabotage an enemy unit (reducing its hit points to half), if it is\
  alone on a tile and the players are at war;\n\
  - poison the water supply of an enemy city (reducing the population\
- by one and emptying the granary);\n\
+ by one);\n\
  - steal specific technology (with a reduced chance of success);\n\
  - steal further technologies from a city which has already been\
  stolen from (although cities become more resistant each time they\

Modified: branches/S2_6/data/classic/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/classic/units.ruleset?rev=32793&r1=32792&r2=32793&view=diff
==============================================================================
--- branches/S2_6/data/classic/units.ruleset    (original)
+++ branches/S2_6/data/classic/units.ruleset    Fri Jun  3 04:29:38 2016
@@ -2117,7 +2117,7 @@
  - sabotage an enemy unit (reducing its hit points to half), if it is\
  alone on a tile and the players are at war;\n\
  - poison the water supply of an enemy city (reducing the population\
- by one and emptying the granary);\n\
+ by one);\n\
  - steal specific technology (with a reduced chance of success);\n\
  - steal further technologies from a city which has already been\
  stolen from (although cities become more resistant each time they\

Modified: branches/S2_6/data/experimental/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/experimental/units.ruleset?rev=32793&r1=32792&r2=32793&view=diff
==============================================================================
--- branches/S2_6/data/experimental/units.ruleset       (original)
+++ branches/S2_6/data/experimental/units.ruleset       Fri Jun  3 04:29:38 2016
@@ -2145,7 +2145,7 @@
  - sabotage an enemy unit (reducing its hit points to half), if it is\
  alone on a tile and the players are at war;\n\
  - poison the water supply of an enemy city (reducing the population\
- by one and emptying the granary);\n\
+ by one);\n\
  - steal specific technology (with a reduced chance of success);\n\
  - steal further technologies from a city which has already been\
  stolen from (although cities become more resistant each time they\

Modified: branches/S2_6/data/multiplayer/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/multiplayer/units.ruleset?rev=32793&r1=32792&r2=32793&view=diff
==============================================================================
--- branches/S2_6/data/multiplayer/units.ruleset        (original)
+++ branches/S2_6/data/multiplayer/units.ruleset        Fri Jun  3 04:29:38 2016
@@ -2214,7 +2214,7 @@
  - sabotage an enemy unit (reducing its hit points to half), if it is\
  alone on a tile and the players are at war;\n\
  - poison the water supply of an enemy city (reducing the population\
- by one and emptying the granary);\n\
+ by one);\n\
  - steal specific technology (with a reduced chance of success);\n\
  - steal further technologies from a city which has already been\
  stolen from (although cities become more resistant each time they\

Modified: branches/S2_6/data/sandbox/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/sandbox/units.ruleset?rev=32793&r1=32792&r2=32793&view=diff
==============================================================================
--- branches/S2_6/data/sandbox/units.ruleset    (original)
+++ branches/S2_6/data/sandbox/units.ruleset    Fri Jun  3 04:29:38 2016
@@ -2324,7 +2324,7 @@
  - sabotage an enemy unit (reducing its hit points to half), if it is\
  alone on a tile and the players are at war;\n\
  - poison the water supply of an enemy city (reducing the population\
- by one and emptying the granary);\n\
+ by one);\n\
  - steal specific technology (with a reduced chance of success);\n\
  - steal further technologies from a city which has already been\
  stolen from (although cities become more resistant each time they\


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