Author: sveinung
Date: Tue Aug 16 19:56:44 2016
New Revision: 33631

URL: http://svn.gna.org/viewcvs/freeciv?rev=33631&view=rev
Log:
webperimental: spread the start units by default.

Set the dispersion server setting to 2 by default.

Dispersing the start units, together with patch #7543 and patch #7587, gives
a Webperimental game a distinct visual first impression. The different look
of the game start helps to communicate that the Webperimental rules really
are different from the Classic rules.

See patch #7606

Modified:
    trunk/data/webperimental/game.ruleset

Modified: trunk/data/webperimental/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/webperimental/game.ruleset?rev=33631&r1=33630&r2=33631&view=diff
==============================================================================
--- trunk/data/webperimental/game.ruleset       (original)
+++ trunk/data/webperimental/game.ruleset       Tue Aug 16 19:56:44 2016
@@ -54,6 +54,7 @@
 - A player that knows Electricity has no fog of war inside his borders.\n\
 - Foot soldiers can peacefully expel foreign civilian units from your 
terrain.\n\
 - It is possible to establish an embassy while inside a ship.\n\
+- The startunits are by default spread over the map.\n\
 - The Leader unit has been added to the default startunits.\n\
 - The Leader unit can destroy a domestic city. (Be careful when you scorch \
 the earth. If your Leader dies you lose he game.)\n\
@@ -1092,4 +1093,5 @@
     "killstack", "disabled", FALSE
     "citymindist", 3, FALSE
     "generator", "FAIR", FALSE
+    "dispersion", 2, FALSE
   }


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