Author: cazfi Date: Mon Sep 12 06:58:13 2016 New Revision: 33782 URL: http://svn.gna.org/viewcvs/freeciv?rev=33782&view=rev Log: Fixed xgettext warnings about unterminated character constants.
See bug #25050 Modified: trunk/data/alien/game.ruleset trunk/data/civ1/game.ruleset trunk/data/civ2/game.ruleset trunk/data/civ2civ3/game.ruleset trunk/data/classic/game.ruleset trunk/data/experimental/game.ruleset trunk/data/multiplayer/game.ruleset trunk/data/sandbox/game.ruleset trunk/data/stub/game.ruleset trunk/data/webperimental/game.ruleset Modified: trunk/data/alien/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/alien/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff ============================================================================== --- trunk/data/alien/game.ruleset (original) +++ trunk/data/alien/game.ruleset Mon Sep 12 06:58:13 2016 @@ -218,7 +218,7 @@ ; The maximum distance from the actor unit to the target of the "Bombard" ; action. The value 1 means that the targets must be on a tile adjacent to ; the actor unit. The special value "unlimited" lifts the maximum distance -; restriction. The maximum distance can't be smaller than the minimum +; restriction. The maximum distance can`t be smaller than the minimum ; distance. bombard_max_range = 1 @@ -749,7 +749,7 @@ } ; When are goods for the trade route chosen. -; "Leaving" - Goods to carry are assigned to unit when it's built, or it changes homecity +; "Leaving" - Goods to carry are assigned to unit when it`s built, or it changes homecity ; "Arrival" - Goods are chosen when trade route is established, when unit arrives to destination goods_selection = "Arrival" Modified: trunk/data/civ1/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ1/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff ============================================================================== --- trunk/data/civ1/game.ruleset (original) +++ trunk/data/civ1/game.ruleset Mon Sep 12 06:58:13 2016 @@ -193,7 +193,7 @@ ; The maximum distance from the actor unit to the target of the "Bombard" ; action. The value 1 means that the targets must be on a tile adjacent to ; the actor unit. The special value "unlimited" lifts the maximum distance -; restriction. The maximum distance can't be smaller than the minimum +; restriction. The maximum distance can`t be smaller than the minimum ; distance. bombard_max_range = 1 @@ -743,7 +743,7 @@ } ; When are goods for the trade route chosen. -; "Leaving" - Goods to carry are assigned to unit when it's built, or it changes homecity +; "Leaving" - Goods to carry are assigned to unit when it`s built, or it changes homecity ; "Arrival" - Goods are chosen when trade route is established, when unit arrives to destination goods_selection = "Arrival" Modified: trunk/data/civ2/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff ============================================================================== --- trunk/data/civ2/game.ruleset (original) +++ trunk/data/civ2/game.ruleset Mon Sep 12 06:58:13 2016 @@ -210,7 +210,7 @@ ; The maximum distance from the actor unit to the target of the "Bombard" ; action. The value 1 means that the targets must be on a tile adjacent to ; the actor unit. The special value "unlimited" lifts the maximum distance -; restriction. The maximum distance can't be smaller than the minimum +; restriction. The maximum distance can`t be smaller than the minimum ; distance. bombard_max_range = 1 @@ -777,7 +777,7 @@ } ; When are goods for the trade route chosen. -; "Leaving" - Goods to carry are assigned to unit when it's built, or it changes homecity +; "Leaving" - Goods to carry are assigned to unit when it`s built, or it changes homecity ; "Arrival" - Goods are chosen when trade route is established, when unit arrives to destination goods_selection = "Arrival" Modified: trunk/data/civ2civ3/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff ============================================================================== --- trunk/data/civ2civ3/game.ruleset (original) +++ trunk/data/civ2civ3/game.ruleset Mon Sep 12 06:58:13 2016 @@ -219,7 +219,7 @@ ; The maximum distance from the actor unit to the target of the "Bombard" ; action. The value 1 means that the targets must be on a tile adjacent to ; the actor unit. The special value "unlimited" lifts the maximum distance -; restriction. The maximum distance can't be smaller than the minimum +; restriction. The maximum distance can`t be smaller than the minimum ; distance. bombard_max_range = 1 @@ -930,7 +930,7 @@ } ; When are goods for the trade route chosen. -; "Leaving" - Goods to carry are assigned to unit when it's built, or it changes homecity +; "Leaving" - Goods to carry are assigned to unit when it`s built, or it changes homecity ; "Arrival" - Goods are chosen when trade route is established, when unit arrives to destination goods_selection = "Leaving" Modified: trunk/data/classic/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/classic/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff ============================================================================== --- trunk/data/classic/game.ruleset (original) +++ trunk/data/classic/game.ruleset Mon Sep 12 06:58:13 2016 @@ -214,7 +214,7 @@ ; The maximum distance from the actor unit to the target of the "Bombard" ; action. The value 1 means that the targets must be on a tile adjacent to ; the actor unit. The special value "unlimited" lifts the maximum distance -; restriction. The maximum distance can't be smaller than the minimum +; restriction. The maximum distance can`t be smaller than the minimum ; distance. bombard_max_range = 1 @@ -811,7 +811,7 @@ } ; When are goods for the trade route chosen. -; "Leaving" - Goods to carry are assigned to unit when it's built, or it changes homecity +; "Leaving" - Goods to carry are assigned to unit when it`s built, or it changes homecity ; "Arrival" - Goods are chosen when trade route is established, when unit arrives to destination goods_selection = "Arrival" Modified: trunk/data/experimental/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/experimental/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff ============================================================================== --- trunk/data/experimental/game.ruleset (original) +++ trunk/data/experimental/game.ruleset Mon Sep 12 06:58:13 2016 @@ -217,7 +217,7 @@ ; The maximum distance from the actor unit to the target of the "Bombard" ; action. The value 1 means that the targets must be on a tile adjacent to ; the actor unit. The special value "unlimited" lifts the maximum distance -; restriction. The maximum distance can't be smaller than the minimum +; restriction. The maximum distance can`t be smaller than the minimum ; distance. bombard_max_range = 1 @@ -840,7 +840,7 @@ } ; When are goods for the trade route chosen. -; "Leaving" - Goods to carry are assigned to unit when it's built, or it changes homecity +; "Leaving" - Goods to carry are assigned to unit when it`s built, or it changes homecity ; "Arrival" - Goods are chosen when trade route is established, when unit arrives to destination goods_selection = "Leaving" Modified: trunk/data/multiplayer/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/multiplayer/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff ============================================================================== --- trunk/data/multiplayer/game.ruleset (original) +++ trunk/data/multiplayer/game.ruleset Mon Sep 12 06:58:13 2016 @@ -217,7 +217,7 @@ ; The maximum distance from the actor unit to the target of the "Bombard" ; action. The value 1 means that the targets must be on a tile adjacent to ; the actor unit. The special value "unlimited" lifts the maximum distance -; restriction. The maximum distance can't be smaller than the minimum +; restriction. The maximum distance can`t be smaller than the minimum ; distance. bombard_max_range = 1 @@ -761,6 +761,11 @@ "Team", 0, "Cancel", "Both" "TeamIC", 0, "Cancel", "Both" } + +; When are goods for the trade route chosen. +; "Leaving" - Goods to carry are assigned to unit when it`s built, or it changes homecity +; "Arrival" - Goods are chosen when trade route is established, when unit arrives to destination +goods_selection = "Arrival" ; /* <-- avoid gettext warnings ; Modified: trunk/data/sandbox/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff ============================================================================== --- trunk/data/sandbox/game.ruleset (original) +++ trunk/data/sandbox/game.ruleset Mon Sep 12 06:58:13 2016 @@ -216,7 +216,7 @@ ; The maximum distance from the actor unit to the target of the "Bombard" ; action. The value 1 means that the targets must be on a tile adjacent to ; the actor unit. The special value "unlimited" lifts the maximum distance -; restriction. The maximum distance can't be smaller than the minimum +; restriction. The maximum distance can`t be smaller than the minimum ; distance. bombard_max_range = 1 @@ -1017,7 +1017,7 @@ } ; When are goods for the trade route chosen. -; "Leaving" - Goods to carry are assigned to unit when it's built, or it changes homecity +; "Leaving" - Goods to carry are assigned to unit when it`s built, or it changes homecity ; "Arrival" - Goods are chosen when trade route is established, when unit arrives to destination goods_selection = "Leaving" Modified: trunk/data/stub/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/stub/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff ============================================================================== --- trunk/data/stub/game.ruleset (original) +++ trunk/data/stub/game.ruleset Mon Sep 12 06:58:13 2016 @@ -205,7 +205,7 @@ ; The maximum distance from the actor unit to the target of the "Bombard" ; action. The value 1 means that the targets must be on a tile adjacent to ; the actor unit. The special value "unlimited" lifts the maximum distance -; restriction. The maximum distance can't be smaller than the minimum +; restriction. The maximum distance can`t be smaller than the minimum ; distance. bombard_max_range = 1 @@ -437,7 +437,7 @@ } ; When are goods for the trade route chosen. -; "Leaving" - Goods to carry are assigned to unit when it's built, or it changes homecity +; "Leaving" - Goods to carry are assigned to unit when it`s built, or it changes homecity ; "Arrival" - Goods are chosen when trade route is established, when unit arrives to destination goods_selection = "Leaving" Modified: trunk/data/webperimental/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/webperimental/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff ============================================================================== --- trunk/data/webperimental/game.ruleset (original) +++ trunk/data/webperimental/game.ruleset Mon Sep 12 06:58:13 2016 @@ -267,7 +267,7 @@ ; The maximum distance from the actor unit to the target of the "Bombard" ; action. The value 1 means that the targets must be on a tile adjacent to ; the actor unit. The special value "unlimited" lifts the maximum distance -; restriction. The maximum distance can't be smaller than the minimum +; restriction. The maximum distance can`t be smaller than the minimum ; distance. bombard_max_range = 3 @@ -1014,6 +1014,11 @@ "TeamIC", 400, "Cancel", "Both" } +; When are goods for the trade route chosen. +; "Leaving" - Goods to carry are assigned to unit when it`s built, or it changes homecity +; "Arrival" - Goods are chosen when trade route is established, when unit arrives to destination +goods_selection = "Leaving" + ; /* <-- avoid gettext warnings ; ; Goods types: @@ -1025,6 +1030,12 @@ ; an good after a ruleset has been released. ; reqs = requirements for a city to provide goods (see effects.ruleset ; and README.effects for help on requirements) +; flags +; - "Bidirectional" = Trade route carrying the goods does not have "from" and "to" +; ends, but both ends are considered the same. +; - "Depletes" = Trade route gets cancelled when the source city cannot provide +; goods any more. Bidirectional routes gets cancelled if either +; one of the involved cities cannot provide goods. ; ; */ <-- avoid gettext warnings _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits