Author: cazfi
Date: Mon Sep 12 06:58:13 2016
New Revision: 33782

URL: http://svn.gna.org/viewcvs/freeciv?rev=33782&view=rev
Log:
Fixed xgettext warnings about unterminated character constants.

See bug #25050

Modified:
    trunk/data/alien/game.ruleset
    trunk/data/civ1/game.ruleset
    trunk/data/civ2/game.ruleset
    trunk/data/civ2civ3/game.ruleset
    trunk/data/classic/game.ruleset
    trunk/data/experimental/game.ruleset
    trunk/data/multiplayer/game.ruleset
    trunk/data/sandbox/game.ruleset
    trunk/data/stub/game.ruleset
    trunk/data/webperimental/game.ruleset

Modified: trunk/data/alien/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/alien/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff
==============================================================================
--- trunk/data/alien/game.ruleset       (original)
+++ trunk/data/alien/game.ruleset       Mon Sep 12 06:58:13 2016
@@ -218,7 +218,7 @@
 ; The maximum distance from the actor unit to the target of the "Bombard"
 ; action. The value 1 means that the targets must be on a tile adjacent to
 ; the actor unit. The special value "unlimited" lifts the maximum distance
-; restriction. The maximum distance can't be smaller than the minimum
+; restriction. The maximum distance can`t be smaller than the minimum
 ; distance.
 bombard_max_range = 1
 
@@ -749,7 +749,7 @@
   }
 
 ; When are goods for the trade route chosen.
-; "Leaving" - Goods to carry are assigned to unit when it's built, or it 
changes homecity
+; "Leaving" - Goods to carry are assigned to unit when it`s built, or it 
changes homecity
 ; "Arrival" - Goods are chosen when trade route is established, when unit 
arrives to destination
 goods_selection = "Arrival"
 

Modified: trunk/data/civ1/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ1/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff
==============================================================================
--- trunk/data/civ1/game.ruleset        (original)
+++ trunk/data/civ1/game.ruleset        Mon Sep 12 06:58:13 2016
@@ -193,7 +193,7 @@
 ; The maximum distance from the actor unit to the target of the "Bombard"
 ; action. The value 1 means that the targets must be on a tile adjacent to
 ; the actor unit. The special value "unlimited" lifts the maximum distance
-; restriction. The maximum distance can't be smaller than the minimum
+; restriction. The maximum distance can`t be smaller than the minimum
 ; distance.
 bombard_max_range = 1
 
@@ -743,7 +743,7 @@
   }
 
 ; When are goods for the trade route chosen.
-; "Leaving" - Goods to carry are assigned to unit when it's built, or it 
changes homecity
+; "Leaving" - Goods to carry are assigned to unit when it`s built, or it 
changes homecity
 ; "Arrival" - Goods are chosen when trade route is established, when unit 
arrives to destination
 goods_selection = "Arrival"
 

Modified: trunk/data/civ2/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff
==============================================================================
--- trunk/data/civ2/game.ruleset        (original)
+++ trunk/data/civ2/game.ruleset        Mon Sep 12 06:58:13 2016
@@ -210,7 +210,7 @@
 ; The maximum distance from the actor unit to the target of the "Bombard"
 ; action. The value 1 means that the targets must be on a tile adjacent to
 ; the actor unit. The special value "unlimited" lifts the maximum distance
-; restriction. The maximum distance can't be smaller than the minimum
+; restriction. The maximum distance can`t be smaller than the minimum
 ; distance.
 bombard_max_range = 1
 
@@ -777,7 +777,7 @@
   }
 
 ; When are goods for the trade route chosen.
-; "Leaving" - Goods to carry are assigned to unit when it's built, or it 
changes homecity
+; "Leaving" - Goods to carry are assigned to unit when it`s built, or it 
changes homecity
 ; "Arrival" - Goods are chosen when trade route is established, when unit 
arrives to destination
 goods_selection = "Arrival"
 

Modified: trunk/data/civ2civ3/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff
==============================================================================
--- trunk/data/civ2civ3/game.ruleset    (original)
+++ trunk/data/civ2civ3/game.ruleset    Mon Sep 12 06:58:13 2016
@@ -219,7 +219,7 @@
 ; The maximum distance from the actor unit to the target of the "Bombard"
 ; action. The value 1 means that the targets must be on a tile adjacent to
 ; the actor unit. The special value "unlimited" lifts the maximum distance
-; restriction. The maximum distance can't be smaller than the minimum
+; restriction. The maximum distance can`t be smaller than the minimum
 ; distance.
 bombard_max_range = 1
 
@@ -930,7 +930,7 @@
   }
 
 ; When are goods for the trade route chosen.
-; "Leaving" - Goods to carry are assigned to unit when it's built, or it 
changes homecity
+; "Leaving" - Goods to carry are assigned to unit when it`s built, or it 
changes homecity
 ; "Arrival" - Goods are chosen when trade route is established, when unit 
arrives to destination
 goods_selection = "Leaving"
 

Modified: trunk/data/classic/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/classic/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff
==============================================================================
--- trunk/data/classic/game.ruleset     (original)
+++ trunk/data/classic/game.ruleset     Mon Sep 12 06:58:13 2016
@@ -214,7 +214,7 @@
 ; The maximum distance from the actor unit to the target of the "Bombard"
 ; action. The value 1 means that the targets must be on a tile adjacent to
 ; the actor unit. The special value "unlimited" lifts the maximum distance
-; restriction. The maximum distance can't be smaller than the minimum
+; restriction. The maximum distance can`t be smaller than the minimum
 ; distance.
 bombard_max_range = 1
 
@@ -811,7 +811,7 @@
   }
 
 ; When are goods for the trade route chosen.
-; "Leaving" - Goods to carry are assigned to unit when it's built, or it 
changes homecity
+; "Leaving" - Goods to carry are assigned to unit when it`s built, or it 
changes homecity
 ; "Arrival" - Goods are chosen when trade route is established, when unit 
arrives to destination
 goods_selection = "Arrival"
 

Modified: trunk/data/experimental/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/experimental/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff
==============================================================================
--- trunk/data/experimental/game.ruleset        (original)
+++ trunk/data/experimental/game.ruleset        Mon Sep 12 06:58:13 2016
@@ -217,7 +217,7 @@
 ; The maximum distance from the actor unit to the target of the "Bombard"
 ; action. The value 1 means that the targets must be on a tile adjacent to
 ; the actor unit. The special value "unlimited" lifts the maximum distance
-; restriction. The maximum distance can't be smaller than the minimum
+; restriction. The maximum distance can`t be smaller than the minimum
 ; distance.
 bombard_max_range = 1
 
@@ -840,7 +840,7 @@
   }
 
 ; When are goods for the trade route chosen.
-; "Leaving" - Goods to carry are assigned to unit when it's built, or it 
changes homecity
+; "Leaving" - Goods to carry are assigned to unit when it`s built, or it 
changes homecity
 ; "Arrival" - Goods are chosen when trade route is established, when unit 
arrives to destination
 goods_selection = "Leaving"
 

Modified: trunk/data/multiplayer/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/multiplayer/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff
==============================================================================
--- trunk/data/multiplayer/game.ruleset (original)
+++ trunk/data/multiplayer/game.ruleset Mon Sep 12 06:58:13 2016
@@ -217,7 +217,7 @@
 ; The maximum distance from the actor unit to the target of the "Bombard"
 ; action. The value 1 means that the targets must be on a tile adjacent to
 ; the actor unit. The special value "unlimited" lifts the maximum distance
-; restriction. The maximum distance can't be smaller than the minimum
+; restriction. The maximum distance can`t be smaller than the minimum
 ; distance.
 bombard_max_range = 1
 
@@ -761,6 +761,11 @@
     "Team",       0,     "Cancel",     "Both"
     "TeamIC",     0,     "Cancel",     "Both"
   }
+
+; When are goods for the trade route chosen.
+; "Leaving" - Goods to carry are assigned to unit when it`s built, or it 
changes homecity
+; "Arrival" - Goods are chosen when trade route is established, when unit 
arrives to destination
+goods_selection = "Arrival"
 
 ; /* <-- avoid gettext warnings
 ;

Modified: trunk/data/sandbox/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff
==============================================================================
--- trunk/data/sandbox/game.ruleset     (original)
+++ trunk/data/sandbox/game.ruleset     Mon Sep 12 06:58:13 2016
@@ -216,7 +216,7 @@
 ; The maximum distance from the actor unit to the target of the "Bombard"
 ; action. The value 1 means that the targets must be on a tile adjacent to
 ; the actor unit. The special value "unlimited" lifts the maximum distance
-; restriction. The maximum distance can't be smaller than the minimum
+; restriction. The maximum distance can`t be smaller than the minimum
 ; distance.
 bombard_max_range = 1
 
@@ -1017,7 +1017,7 @@
   }
 
 ; When are goods for the trade route chosen.
-; "Leaving" - Goods to carry are assigned to unit when it's built, or it 
changes homecity
+; "Leaving" - Goods to carry are assigned to unit when it`s built, or it 
changes homecity
 ; "Arrival" - Goods are chosen when trade route is established, when unit 
arrives to destination
 goods_selection = "Leaving"
 

Modified: trunk/data/stub/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/stub/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff
==============================================================================
--- trunk/data/stub/game.ruleset        (original)
+++ trunk/data/stub/game.ruleset        Mon Sep 12 06:58:13 2016
@@ -205,7 +205,7 @@
 ; The maximum distance from the actor unit to the target of the "Bombard"
 ; action. The value 1 means that the targets must be on a tile adjacent to
 ; the actor unit. The special value "unlimited" lifts the maximum distance
-; restriction. The maximum distance can't be smaller than the minimum
+; restriction. The maximum distance can`t be smaller than the minimum
 ; distance.
 bombard_max_range = 1
 
@@ -437,7 +437,7 @@
   }
 
 ; When are goods for the trade route chosen.
-; "Leaving" - Goods to carry are assigned to unit when it's built, or it 
changes homecity
+; "Leaving" - Goods to carry are assigned to unit when it`s built, or it 
changes homecity
 ; "Arrival" - Goods are chosen when trade route is established, when unit 
arrives to destination
 goods_selection = "Leaving"
 

Modified: trunk/data/webperimental/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/webperimental/game.ruleset?rev=33782&r1=33781&r2=33782&view=diff
==============================================================================
--- trunk/data/webperimental/game.ruleset       (original)
+++ trunk/data/webperimental/game.ruleset       Mon Sep 12 06:58:13 2016
@@ -267,7 +267,7 @@
 ; The maximum distance from the actor unit to the target of the "Bombard"
 ; action. The value 1 means that the targets must be on a tile adjacent to
 ; the actor unit. The special value "unlimited" lifts the maximum distance
-; restriction. The maximum distance can't be smaller than the minimum
+; restriction. The maximum distance can`t be smaller than the minimum
 ; distance.
 bombard_max_range = 3
 
@@ -1014,6 +1014,11 @@
     "TeamIC",     400,   "Cancel",     "Both"
   }
 
+; When are goods for the trade route chosen.
+; "Leaving" - Goods to carry are assigned to unit when it`s built, or it 
changes homecity
+; "Arrival" - Goods are chosen when trade route is established, when unit 
arrives to destination
+goods_selection = "Leaving"
+
 ; /* <-- avoid gettext warnings
 ;
 ; Goods types:
@@ -1025,6 +1030,12 @@
 ;                           an good after a ruleset has been released.
 ; reqs                    = requirements for a city to provide goods (see 
effects.ruleset
 ;                           and README.effects for help on requirements)
+; flags
+;   - "Bidirectional"     = Trade route carrying the goods does not have 
"from" and "to"
+;                           ends, but both ends are considered the same.
+;   - "Depletes"          = Trade route gets cancelled when the source city 
cannot provide
+;                           goods any more. Bidirectional routes gets 
cancelled if either
+;                           one of the involved cities cannot provide goods.
 ;
 ; */ <-- avoid gettext warnings
 


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