Author: sveinung
Date: Wed Sep 21 11:17:50 2016
New Revision: 33840

URL: http://svn.gna.org/viewcvs/freeciv?rev=33840&view=rev
Log:
Comment fix: "Occupy City" -> "Conquer City"

Modified:
    trunk/ai/default/aitools.c
    trunk/common/actions.c

Modified: trunk/ai/default/aitools.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/ai/default/aitools.c?rev=33840&r1=33839&r2=33840&view=diff
==============================================================================
--- trunk/ai/default/aitools.c  (original)
+++ trunk/ai/default/aitools.c  Wed Sep 21 11:17:50 2016
@@ -867,7 +867,7 @@
     handle_unit_do_action(unit_owner(punit), punit->id, tile_index(ptile),
                           0, "", ACTION_ATTACK);
   } else {
-    /* Occupy City or other move. */
+    /* Conquer City or other move. */
     (void) unit_move_handling(punit, ptile, FALSE, TRUE, NULL);
   }
   alive = (game_unit_by_number(sanity) != NULL);

Modified: trunk/common/actions.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/common/actions.c?rev=33840&r1=33839&r2=33840&view=diff
==============================================================================
--- trunk/common/actions.c      (original)
+++ trunk/common/actions.c      Wed Sep 21 11:17:50 2016
@@ -848,7 +848,7 @@
 
   if (is_action_enabled_unit_on_tile(ACTION_ATTACK,
                                      actor_unit, target_tile)) {
-    /* Regular attack is possible so can't occupy city. */
+    /* Regular attack is possible so can't do Conquer City. */
     return action_by_number(ACTION_ATTACK);
   }
 


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