Author: sveinung Date: Thu Oct 6 14:06:32 2016 New Revision: 34021 URL: http://svn.gna.org/viewcvs/freeciv?rev=34021&view=rev Log: Comment spell fix: un-allied -> non allied.
Modified: trunk/common/movement.c Modified: trunk/common/movement.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/common/movement.c?rev=34021&r1=34020&r2=34021&view=diff ============================================================================== --- trunk/common/movement.c (original) +++ trunk/common/movement.c Thu Oct 6 14:06:32 2016 @@ -542,8 +542,8 @@ 4) Animals cannot move out from home terrains 5) Unit can move to a tile where it can't survive on its own if there is free transport capacity. - 6) There are no peaceful but un-allied units on the target tile. - 7) There is not a un-allied city on the target tile when + 6) There are no peaceful but non allied units on the target tile. + 7) There is not a non allied city on the target tile when enter_enemy_city is false. When enter_enemy_city is true a non peaceful city is also accepted. 8) There is no non-allied unit blocking (zoc) [or igzoc is true]. _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits