Author: sveinung
Date: Thu Oct  6 14:06:32 2016
New Revision: 34021

URL: http://svn.gna.org/viewcvs/freeciv?rev=34021&view=rev
Log:
Comment spell fix: un-allied -> non allied.

Modified:
    trunk/common/movement.c

Modified: trunk/common/movement.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/common/movement.c?rev=34021&r1=34020&r2=34021&view=diff
==============================================================================
--- trunk/common/movement.c     (original)
+++ trunk/common/movement.c     Thu Oct  6 14:06:32 2016
@@ -542,8 +542,8 @@
     4) Animals cannot move out from home terrains
     5) Unit can move to a tile where it can't survive on its own if there
        is free transport capacity.
-    6) There are no peaceful but un-allied units on the target tile.
-    7) There is not a un-allied city on the target tile when
+    6) There are no peaceful but non allied units on the target tile.
+    7) There is not a non allied city on the target tile when
        enter_enemy_city is false. When enter_enemy_city is true a non
        peaceful city is also accepted.
     8) There is no non-allied unit blocking (zoc) [or igzoc is true].


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