Author: sveinung
Date: Wed Oct 19 14:21:31 2016
New Revision: 34180

URL: http://svn.gna.org/viewcvs/freeciv?rev=34180&view=rev
Log:
Remove "Marines" utype flag from alien and civ1.

The alien ruleset and the civ1 ruleset doesn't have any unit types that uses
the "Marines" unit type flag. Remove it.

See patch #7844

Modified:
    trunk/data/alien/game.ruleset
    trunk/data/alien/units.ruleset
    trunk/data/civ1/game.ruleset
    trunk/data/civ1/units.ruleset

Modified: trunk/data/alien/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/alien/game.ruleset?rev=34180&r1=34179&r2=34180&view=diff
==============================================================================
--- trunk/data/alien/game.ruleset       (original)
+++ trunk/data/alien/game.ruleset       Wed Oct 19 14:21:31 2016
@@ -503,15 +503,6 @@
       "UnitState",    "OnNativeTile", "Local", TRUE
     }
 
-[actionenabler_attack_marines]
-action = "Attack"
-actor_reqs    =
-    { "type",         "name",    "range", "present"
-      "UnitFlag",     "NonMil",  "Local", FALSE
-      "MinMoveFrags", "1",       "Local", TRUE
-      "UnitFlag",     "Marines", "Local", TRUE
-    }
-
 [actionenabler_attack_att_from_non_native]
 action = "Attack"
 actor_reqs    =
@@ -530,21 +521,6 @@
       "DiplRel",        "War",           "Local", TRUE
       "MinMoveFrags",   "1",             "Local", TRUE
       "UnitState",      "OnLivableTile", "Local", TRUE
-    }
-target_reqs    =
-    { "type",           "name",          "range", "present"
-      "MaxUnitsOnTile", "0",             "Local", TRUE
-    }
-
-[actionenabler_conquer_city_marines]
-action = "Conquer City"
-actor_reqs    =
-    { "type",           "name",          "range", "present"
-      "UnitClassFlag",  "CanOccupyCity", "Local", TRUE
-      "UnitFlag",       "NonMil",        "Local", FALSE
-      "DiplRel",        "War",           "Local", TRUE
-      "MinMoveFrags",   "1",             "Local", TRUE
-      "UnitFlag",       "Marines",       "Local", TRUE
     }
 target_reqs    =
     { "type",           "name",          "range", "present"

Modified: trunk/data/alien/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/alien/units.ruleset?rev=34180&r1=34179&r2=34180&view=diff
==============================================================================
--- trunk/data/alien/units.ruleset      (original)
+++ trunk/data/alien/units.ruleset      Wed Oct 19 14:21:31 2016
@@ -33,7 +33,6 @@
     _("AddToCity")
     _("Infra"), _("Can build infrastructure.")
     _("Paratroopers"), _("Can be paradropped from a friendly city or suitable 
base.")
-    _("Marines"), _("Can launch attack from non-native tiles.")
   }
 
 ; Names for custom unit class flags. There can be up to 8 of these.

Modified: trunk/data/civ1/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ1/game.ruleset?rev=34180&r1=34179&r2=34180&view=diff
==============================================================================
--- trunk/data/civ1/game.ruleset        (original)
+++ trunk/data/civ1/game.ruleset        Wed Oct 19 14:21:31 2016
@@ -468,15 +468,6 @@
       "UnitState",    "OnNativeTile", "Local", TRUE
     }
 
-[actionenabler_attack_marines]
-action = "Attack"
-actor_reqs    =
-    { "type",         "name",    "range", "present"
-      "UnitFlag",     "NonMil",  "Local", FALSE
-      "MinMoveFrags", "1",       "Local", TRUE
-      "UnitFlag",     "Marines", "Local", TRUE
-    }
-
 [actionenabler_attack_att_from_non_native]
 action = "Attack"
 actor_reqs    =
@@ -495,21 +486,6 @@
       "DiplRel",        "War",           "Local", TRUE
       "MinMoveFrags",   "1",             "Local", TRUE
       "UnitState",      "OnLivableTile", "Local", TRUE
-    }
-target_reqs    =
-    { "type",           "name",          "range", "present"
-      "MaxUnitsOnTile", "0",             "Local", TRUE
-    }
-
-[actionenabler_conquer_city_marines]
-action = "Conquer City"
-actor_reqs    =
-    { "type",           "name",          "range", "present"
-      "UnitClassFlag",  "CanOccupyCity", "Local", TRUE
-      "UnitFlag",       "NonMil",        "Local", FALSE
-      "DiplRel",        "War",           "Local", TRUE
-      "MinMoveFrags",   "1",             "Local", TRUE
-      "UnitFlag",       "Marines",       "Local", TRUE
     }
 target_reqs    =
     { "type",           "name",          "range", "present"

Modified: trunk/data/civ1/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ1/units.ruleset?rev=34180&r1=34179&r2=34180&view=diff
==============================================================================
--- trunk/data/civ1/units.ruleset       (original)
+++ trunk/data/civ1/units.ruleset       Wed Oct 19 14:21:31 2016
@@ -27,7 +27,6 @@
     _("AddToCity")
     _("Nuclear")
     _("Infra"), _("Can build infrastructure.")
-    _("Marines"), _("Can launch attack from non-native tiles.")
   }
 
 ; Names for custom unit class flags. There can be up to 8 of these.


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