Author: sveinung Date: Wed Oct 19 14:21:31 2016 New Revision: 34180 URL: http://svn.gna.org/viewcvs/freeciv?rev=34180&view=rev Log: Remove "Marines" utype flag from alien and civ1.
The alien ruleset and the civ1 ruleset doesn't have any unit types that uses the "Marines" unit type flag. Remove it. See patch #7844 Modified: trunk/data/alien/game.ruleset trunk/data/alien/units.ruleset trunk/data/civ1/game.ruleset trunk/data/civ1/units.ruleset Modified: trunk/data/alien/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/alien/game.ruleset?rev=34180&r1=34179&r2=34180&view=diff ============================================================================== --- trunk/data/alien/game.ruleset (original) +++ trunk/data/alien/game.ruleset Wed Oct 19 14:21:31 2016 @@ -503,15 +503,6 @@ "UnitState", "OnNativeTile", "Local", TRUE } -[actionenabler_attack_marines] -action = "Attack" -actor_reqs = - { "type", "name", "range", "present" - "UnitFlag", "NonMil", "Local", FALSE - "MinMoveFrags", "1", "Local", TRUE - "UnitFlag", "Marines", "Local", TRUE - } - [actionenabler_attack_att_from_non_native] action = "Attack" actor_reqs = @@ -530,21 +521,6 @@ "DiplRel", "War", "Local", TRUE "MinMoveFrags", "1", "Local", TRUE "UnitState", "OnLivableTile", "Local", TRUE - } -target_reqs = - { "type", "name", "range", "present" - "MaxUnitsOnTile", "0", "Local", TRUE - } - -[actionenabler_conquer_city_marines] -action = "Conquer City" -actor_reqs = - { "type", "name", "range", "present" - "UnitClassFlag", "CanOccupyCity", "Local", TRUE - "UnitFlag", "NonMil", "Local", FALSE - "DiplRel", "War", "Local", TRUE - "MinMoveFrags", "1", "Local", TRUE - "UnitFlag", "Marines", "Local", TRUE } target_reqs = { "type", "name", "range", "present" Modified: trunk/data/alien/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/alien/units.ruleset?rev=34180&r1=34179&r2=34180&view=diff ============================================================================== --- trunk/data/alien/units.ruleset (original) +++ trunk/data/alien/units.ruleset Wed Oct 19 14:21:31 2016 @@ -33,7 +33,6 @@ _("AddToCity") _("Infra"), _("Can build infrastructure.") _("Paratroopers"), _("Can be paradropped from a friendly city or suitable base.") - _("Marines"), _("Can launch attack from non-native tiles.") } ; Names for custom unit class flags. There can be up to 8 of these. Modified: trunk/data/civ1/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ1/game.ruleset?rev=34180&r1=34179&r2=34180&view=diff ============================================================================== --- trunk/data/civ1/game.ruleset (original) +++ trunk/data/civ1/game.ruleset Wed Oct 19 14:21:31 2016 @@ -468,15 +468,6 @@ "UnitState", "OnNativeTile", "Local", TRUE } -[actionenabler_attack_marines] -action = "Attack" -actor_reqs = - { "type", "name", "range", "present" - "UnitFlag", "NonMil", "Local", FALSE - "MinMoveFrags", "1", "Local", TRUE - "UnitFlag", "Marines", "Local", TRUE - } - [actionenabler_attack_att_from_non_native] action = "Attack" actor_reqs = @@ -495,21 +486,6 @@ "DiplRel", "War", "Local", TRUE "MinMoveFrags", "1", "Local", TRUE "UnitState", "OnLivableTile", "Local", TRUE - } -target_reqs = - { "type", "name", "range", "present" - "MaxUnitsOnTile", "0", "Local", TRUE - } - -[actionenabler_conquer_city_marines] -action = "Conquer City" -actor_reqs = - { "type", "name", "range", "present" - "UnitClassFlag", "CanOccupyCity", "Local", TRUE - "UnitFlag", "NonMil", "Local", FALSE - "DiplRel", "War", "Local", TRUE - "MinMoveFrags", "1", "Local", TRUE - "UnitFlag", "Marines", "Local", TRUE } target_reqs = { "type", "name", "range", "present" Modified: trunk/data/civ1/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ1/units.ruleset?rev=34180&r1=34179&r2=34180&view=diff ============================================================================== --- trunk/data/civ1/units.ruleset (original) +++ trunk/data/civ1/units.ruleset Wed Oct 19 14:21:31 2016 @@ -27,7 +27,6 @@ _("AddToCity") _("Nuclear") _("Infra"), _("Can build infrastructure.") - _("Marines"), _("Can launch attack from non-native tiles.") } ; Names for custom unit class flags. There can be up to 8 of these. _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits