Author: sveinung
Date: Thu Mar 9 21:41:13 2017
New Revision: 35084
URL: http://svn.gna.org/viewcvs/freeciv?rev=35084&view=rev
Log:
Remove obsolete optimization.
Almost all units are actors in 3.0 and later.
See hrm Feature #643196
Modified:
trunk/server/unithand.c
Modified: trunk/server/unithand.c
URL:
http://svn.gna.org/viewcvs/freeciv/trunk/server/unithand.c?rev=35084&r1=35083&r2=35084&view=diff
==============================================================================
--- trunk/server/unithand.c (original)
+++ trunk/server/unithand.c Thu Mar 9 21:41:13 2017
@@ -3596,8 +3596,7 @@
* For tiles occupied by allied cities or units, keep moving if
* move_do_not_act tells us to, or if the unit is on goto and the tile
* is not the final destination. */
- if (!move_do_not_act
- && utype_may_act_at_all(unit_type_get(punit))) {
+ if (!move_do_not_act) {
const bool can_not_move = !unit_can_move_to_tile(punit, pdesttile,
igzoc, FALSE);
struct tile *ttile = action_tgt_tile(punit, pdesttile, can_not_move);
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