Author: sveinung
Date: Fri Mar 10 11:37:24 2017
New Revision: 35090
URL: http://svn.gna.org/viewcvs/freeciv?rev=35090&view=rev
Log:
Inline variables used only once.
See hrm Feature #643198
Modified:
branches/S3_0/server/unithand.c
Modified: branches/S3_0/server/unithand.c
URL:
http://svn.gna.org/viewcvs/freeciv/branches/S3_0/server/unithand.c?rev=35090&r1=35089&r2=35090&view=diff
==============================================================================
--- branches/S3_0/server/unithand.c (original)
+++ branches/S3_0/server/unithand.c Fri Mar 10 11:37:24 2017
@@ -3609,13 +3609,8 @@
* it still looks like a target since move_do_not_act isn't set.
* Assume that the intention is to do an action. */
- struct unit *tunit = action_tgt_unit(punit, pdesttile, can_not_move);
- struct city *tcity = action_tgt_city(punit, pdesttile, can_not_move);
-
- /* If a tcity or a tunit exists it must be possible to act against it
- * since action_tgt_city() or action_tgt_unit() wouldn't have
- * targeted it otherwise. */
- if (tcity || tunit
+ if (action_tgt_unit(punit, pdesttile, can_not_move)
+ || action_tgt_city(punit, pdesttile, can_not_move)
|| action_tgt_tile_units(punit, pdesttile, can_not_move)
|| ttile) {
if (is_ai(pplayer)) {
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