Author: sveinung
Date: Fri Mar 10 11:37:39 2017
New Revision: 35092
URL: http://svn.gna.org/viewcvs/freeciv?rev=35092&view=rev
Log:
webperimental: turn off slow invasion.
See hrm Feature #643525
Modified:
branches/S3_0/data/webperimental/game.ruleset
Modified: branches/S3_0/data/webperimental/game.ruleset
URL:
http://svn.gna.org/viewcvs/freeciv/branches/S3_0/data/webperimental/game.ruleset?rev=35092&r1=35091&r2=35092&view=diff
==============================================================================
--- branches/S3_0/data/webperimental/game.ruleset (original)
+++ branches/S3_0/data/webperimental/game.ruleset Fri Mar 10 11:37:39 2017
@@ -85,6 +85,7 @@
- webperimental's bombardment can target unit stacks 3 tiles away.\n\
- webperimental's bombardment doesn't replace regular attack.\n\
- The Battleship is weak against Bomber planes.\n\
+- Moving from a ship to the beach doesn't spend all movement points.\n\
\n\
This ruleset is still in development. If playing it makes you think that \
a rule should change go to the Freeciv-web board at \
@@ -233,7 +234,7 @@
; TRUE - (default) slow invasions by removing all
; movement points from ground units moving
; from ocean tile to land
-slow_invasions = TRUE
+slow_invasions = FALSE
[combat_rules]
; If tired_attack is set to TRUE, units that attack with less than a single
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